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(900) _AC_MARK_EMO

Effect​

Displays an emotion bubble above the entity's head. The list of emotions can be found at the bottom of this page.

The bubble lasts for 1.5 seconds.

caution

Passing an invalid emotion displays a heart and softlocks the game.

Syntax​

_AC_MARK_EMO(emotion)
ArgumentDescriptionTypesRequired
emotionThe emotion to displayFloatRequired

Example​

anm_dummy:
_AC_MARK_EMO(2)
_ACMD_END()

The above script will display a heart above the entity's head.

info

A list of animations can be found here.