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(900) _AC_MARK_EMO

Effect

Displays an emotion bubble above the entity's head. The list of emotions can be found at the bottom of this page.

The bubble lasts for 1.5 seconds.

caution

Passing an invalid emotion displays a heart and softlocks the game.

Syntax

_AC_MARK_EMO(emotion)
ArgumentDescriptionTypesRequired
emotionThe emotion to displayFloatRequired

Example

anm_dummy:
_AC_MARK_EMO(2)
_ACMD_END()

The above script will display a heart above the entity's head.

info

A list of animations can be found here.