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(775) _AC_DIR_D

Effect​

Turns the entity of the animation down over a given amount of frames.

The entity always makes the smallest turn possible. If the invert argument is provided, the entity will turn the longer way around.

Starts the stepping sound effect.

Syntax​

_AC_DIR_D(time, invert?)
ArgumentDescriptionTypesRequired
timeThe amount of time to turn, in framesFloatRequired
invertWhether to invert the turnAnyOptional

Example​

anm_dummy:
_AC_DIR_D(8)
_ACMD_END()

The above script will turn the entity down over 8 frames.