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(870) _AC_INDEX_ANIME

Effect​

Animates the entity based on the given animation. The list of animations can be found at the bottom of this page.

If the time argument is provided, the animation takes as long as specified.

Syntax​

_AC_INDEX_ANIME(animation, time?)
ArgumentDescriptionTypesRequired
animationThe animation to performFloatRequired
timeThe amount of time to animate, in secondsFloatOptional

Example​

anm_dummy:
_AC_INDEX_ANIME(41)
_AC_INDEX_ANIME_WAIT()
_ACMD_END()

The above script will make the entity spin around in the air.

info

A list of animations can be found here.