(774) _AC_DIR_R
Effect
Turns the entity of the animation right over a given amount of frames.
The entity always makes the smallest turn possible. If the invert argument is provided, the entity will turn the longer way around.
Starts the stepping sound effect.
Syntax
_AC_DIR_R(time, invert?)
Argument | Description | Types | Required |
---|---|---|---|
time | The amount of time to turn, in frames | Float | Required |
invert | Whether to invert the turn | Any | Optional |
Example
anm_dummy:
_AC_DIR_R(8)
_ACMD_END()
The above script will turn the entity right over 8 frames.