#0001:
Bulbasaur
Types:
Size:
0.71m, 6.89kgGrass Knot: 20
Chlorophyll,
Overgrow,
Grassy Surge (H)
Base Stats:
HP:
45
Attack:
49
Defense:
49
Sp.Atk:
65
Sp.Def:
65
Speed:
45
Total:
318
Locations:
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild.
Egg Groups:
Monster,
Grass
Gender ratio:
88.14% male, 11.86% female
Locations:
Moves learnt via level-up
1
Growl
Normal
Accuracy
100
PP
64
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1
Tackle
Normal
Power
40
Accuracy
100
PP
56
A physical attack in which the user charges and slams into the target with its whole body.
5
Vine Whip
Grass
Power
45
Accuracy
100
PP
40
The target is struck with slender, whiplike vines to inflict damage.
8
Leech Seed
Grass
Accuracy
90
PP
16
A seed is planted on the target. It steals some HP from the target every turn.
11
Razor Leaf
Grass
Power
55
Accuracy
95
PP
40
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
14
Poison Powder
Poison
Accuracy
75
PP
56
The user scatters a cloud of poisonous dust that poisons the target.
14
Sleep Powder
Grass
Accuracy
75
PP
24
The user scatters a big cloud of sleep-inducing dust around the target.
17
Sludge
Poison
Power
75
Accuracy
100
PP
24
Unsanitary sludge is hurled at the target. This may also poison the target.
20
Take Down
Normal
Power
90
Accuracy
85
PP
32
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
23
Sweet Scent
Normal
Accuracy
100
PP
32
A sweet scent that harshly lowers opposing Pokémon’s evasiveness. It also lures wild Pokémon if used in grass, etc.
26
Sludge Bomb
Poison
Power
90
Accuracy
100
PP
16
Unsanitary sludge is hurled at the target. This may also poison the target.
29
Growth
Normal
Accuracy
--
PP
32
The user’s body grows all at once, raising the Attack and Sp. Atk stats.
32
Worry Seed
Grass
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
35
Double-Edge
Normal
Power
120
Accuracy
100
PP
24
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
36
Solar Beam
Grass
Power
120
Accuracy
100
PP
16
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
38
Synthesis
Grass
Accuracy
--
PP
8
The user restores its own HP. The amount of HP regained varies with the weather.
41
Seed Bomb
Grass
Power
80
Accuracy
100
PP
24
The user slams a barrage of hard-shelled seeds down on the target from above.
44
Leaf Storm
Grass
Power
130
Accuracy
90
PP
8
The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Moves learnt via Technical Machine
Toxic
Poison
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bullet Seed
Grass
Power
25
Accuracy
100
PP
48
The user forcefully shoots seeds at the target two to five times in a row.
Hidden Power
Normal
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
Sunny Day
Fire
Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Light Screen
Psychic
Accuracy
--
PP
48
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Protect
Normal
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Giga Drain
Grass
Power
75
Accuracy
100
PP
16
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Safeguard
Normal
Accuracy
--
PP
40
The user creates a protective field that prevents status conditions for five turns.
Solar Beam
Grass
Power
120
Accuracy
100
PP
16
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Double Team
Normal
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge Bomb
Poison
Power
90
Accuracy
100
PP
16
Unsanitary sludge is hurled at the target. This may also poison the target.
Facade
Normal
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Rest
Psychic
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Attract
Normal
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Energy Ball
Grass
Power
90
Accuracy
100
PP
16
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
False Swipe
Normal
Power
40
Accuracy
100
PP
64
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Endure
Normal
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Flash
Normal
Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.
Swords Dance
Normal
Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Sleep Talk
Normal
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
Grass Knot
Grass
Power
1
Accuracy
100
PP
32
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Swagger
Normal
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Substitute
Normal
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Cut
Grass
Power
60
Accuracy
100
PP
40
The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.
Strength
Normal
Power
100
Accuracy
100
PP
24
The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.
Rock Smash
Fighting
Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.
Work Up
Normal
Accuracy
--
PP
48
The user is roused, and its Attack and Sp. Atk stats increase.
Moves learnt via breeding
Skull Bash
Normal
Power
130
Accuracy
100
PP
16
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Petal Dance
Grass
Power
120
Accuracy
100
PP
16
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
Curse
Ghost
Accuracy
--
PP
16
A move that works differently for the Ghost type than for all other types.
Ingrain
Grass
Accuracy
--
PP
32
The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.
Nature Power
Normal
Accuracy
--
PP
32
This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
Charm
Fairy
Accuracy
100
PP
32
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Magical Leaf
Grass
Power
60
Accuracy
--
PP
32
The user scatters curious leaves that chase the target. This attack never misses.
Amnesia
Psychic
Accuracy
--
PP
32
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Leaf Storm
Grass
Power
130
Accuracy
90
PP
8
The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Power Whip
Grass
Power
120
Accuracy
85
PP
16
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Sludge
Poison
Power
75
Accuracy
100
PP
24
Unsanitary sludge is hurled at the target. This may also poison the target.
Grassy Terrain
Grass
Accuracy
--
PP
16
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Grass Whistle
Grass
Accuracy
55
PP
24
The user plays a pleasant melody that lulls the target into a deep sleep.
Razor Wind
Normal
Power
80
Accuracy
100
PP
16
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Moves learnt via Tutor
Snore
Normal
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Bind
Normal
Power
15
Accuracy
85
PP
32
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Helping Hand
Normal
Accuracy
--
PP
32
The user assists an ally by boosting the power of that ally’s attack.
Worry Seed
Grass
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Mud-Slap
Ground
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Fury Cutter
Bug
Power
40
Accuracy
95
PP
32
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Synthesis
Grass
Accuracy
--
PP
8
The user restores its own HP. The amount of HP regained varies with the weather.
Seed Bomb
Grass
Power
80
Accuracy
100
PP
24
The user slams a barrage of hard-shelled seeds down on the target from above.
Knock Off
Dark
Power
65
Accuracy
100
PP
32
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.