
Types:
Size:
1.40m, 150.59kgThick Fat,
Ice Body,
Slush Rush (H)
HP:
110
Attack:
80
Defense:
90
Sp.Atk:
95
Sp.Def:
90
Speed:
65
Total:
530
Walrein cannot be found in the wild. Try checking previous evolutions or alternative forms.
If you have checked previous evolutions and believe this to be an error, please report it to the Discord.
Wild Held Items:
This Pokémon does not hold items in the wild
Egg Groups:

Water 1,
Field
Gender ratio:
50.20% male, 49.80% female
Catch Chance:
45
Walrein cannot be found in the wild. Try checking previous evolutions or alternative forms.
If you have checked previous evolutions and believe this to be an error, please report it to the Discord.
1
Water Gun
Water

Power
40
Accuracy
100
PP
40
The target is blasted with a forceful shot of water.
1
Growl
Normal

Accuracy
100
PP
64
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1
Defense Curl
Normal

Accuracy
--
PP
64
The user curls up to conceal weak spots and raise its Defense stat.
1
Rollout
Rock

Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
1
Ice Fang
Ice

Power
65
Accuracy
95
PP
24
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
1
Crunch
Dark

Power
80
Accuracy
100
PP
24
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
1
Powder Snow
Ice

Power
40
Accuracy
100
PP
40
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
7
Rollout
Rock

Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
10
Encore
Normal

Accuracy
100
PP
8
The user compels the target to keep using the move it encored for three turns.
16
Water Pulse
Water

Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
19
Aurora Beam
Ice

Power
75
Accuracy
100
PP
24
The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
22
Body Slam
Normal

Power
85
Accuracy
100
PP
24
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
24
Swagger
Normal

Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
24
Brine
Water

Power
65
Accuracy
100
PP
16
If the target’s HP is half or less, this attack will hit with double the power.
26
Rest
Psychic

Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
26
Snore
Normal

Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
30
Hail
Ice

Accuracy
--
PP
16
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
34
Ice Beam
Ice

Power
90
Accuracy
100
PP
16
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
38
Aqua Tail
Water

Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
40
Crunch
Dark

Power
80
Accuracy
100
PP
24
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
44
Belly Drum
Normal

Accuracy
--
PP
16
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
48
Surf
Water

Power
90
Accuracy
100
PP
24
The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.
50
Blizzard
Ice

Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
56
Sheer Cold
Ice

Power
1
Accuracy
30
PP
8
The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Water Pulse
Water

Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.

Roar
Normal

Accuracy
--
PP
32
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Toxic
Poison

Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Hail
Ice

Accuracy
--
PP
16
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Hidden Power
Normal

Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.

Ice Beam
Ice

Power
90
Accuracy
100
PP
16
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Blizzard
Ice

Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Hyper Beam
Normal

Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.

Protect
Normal

Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Rain Dance
Water

Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Iron Tail
Steel

Power
100
Accuracy
75
PP
24
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Earthquake
Ground

Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.

Double Team
Normal

Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Rock Tomb
Rock

Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Facade
Normal

Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Rest
Psychic

Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Attract
Normal

Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Brine
Water

Power
65
Accuracy
100
PP
16
If the target’s HP is half or less, this attack will hit with double the power.

Endure
Normal

Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Giga Impact
Normal

Power
150
Accuracy
90
PP
8
The user charges at the target using every bit of its power. The user can’t move on the next turn.

Avalanche
Ice

Power
60
Accuracy
100
PP
16
The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Swords Dance
Normal

Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Rock Slide
Rock

Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Sleep Talk
Normal

Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.

Swagger
Normal

Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Substitute
Normal

Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Surf
Water

Power
90
Accuracy
100
PP
24
The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.

Strength
Normal

Power
100
Accuracy
100
PP
24
The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Rock Smash
Fighting

Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Waterfall
Water

Power
80
Accuracy
100
PP
24
The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.

Bulldoze
Ground

Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
There are no moves here.
Snore
Normal

Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Bulldoze
Ground

Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Rollout
Rock

Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Mud-Slap
Ground

Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Block
Normal

Accuracy
--
PP
8
The user blocks the target’s way with arms spread wide to prevent escape.
Fury Cutter
Bug

Power
40
Accuracy
95
PP
32
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Signal Beam
Bug

Power
75
Accuracy
100
PP
24
The user attacks with a sinister beam of light. This may also confuse the target.
Stomping Tantrum
Ground

Power
75
Accuracy
100
PP
16
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Dive
Water

Power
80
Accuracy
100
PP
16
Diving on the first turn, the user floats up and attacks on the next turn.
Iron Head
Steel

Power
80
Accuracy
100
PP
24
The user slams the target with its steel-hard head. This may also make the target flinch.
Aqua Tail
Water

Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Icy Wind
Ice

Power
55
Accuracy
95
PP
24
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Super Fang
Normal

Power
1
Accuracy
90
PP
16
The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.