#0248:
Tyranitar

Types:
Size:
2.01m, 201.98kgGrass Knot: 120
Sand Stream,
Intimidate (H)
Base Stats:
HP:
100
Attack:
134
Defense:
110
Sp.Atk:
95
Sp.Def:
100
Speed:
61
Total:
600
Locations:
Tyranitar cannot be found in the wild. Try checking previous evolutions or alternative forms.
If you have checked previous evolutions and believe this to be an error, please report it to the Discord.
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild
Egg Groups:

Monster
Gender ratio:
50.20% male, 49.80% female
Locations:
Tyranitar cannot be found in the wild. Try checking previous evolutions or alternative forms.
If you have checked previous evolutions and believe this to be an error, please report it to the Discord.
Alternative Forms
Moves learnt via level-up
1
Rock Throw
Rock

Power
50
Accuracy
90
PP
24
The user picks up and throws a small rock at the target to attack.
1
Leer
Normal

Accuracy
100
PP
48
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
Tackle
Normal

Power
40
Accuracy
100
PP
56
A physical attack in which the user charges and slams into the target with its whole body.
1
Fire Fang
Fire

Power
65
Accuracy
95
PP
24
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
1
Ice Fang
Ice

Power
65
Accuracy
95
PP
24
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
1
Thunder Fang
Electric

Power
65
Accuracy
95
PP
24
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
1
Iron Defense
Steel

Accuracy
--
PP
24
The user hardens its body’s surface like iron, sharply raising its Defense stat.
1
Screech
Normal

Accuracy
85
PP
64
An earsplitting screech harshly lowers the target’s Defense stat.
1
Bite
Dark

Power
60
Accuracy
100
PP
40
The target is bitten with viciously sharp fangs. This may also make the target flinch.
4
Sandstorm
Rock

Accuracy
--
PP
16
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
10
Rock Tomb
Rock

Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
13
Bulldoze
Ground

Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
16
Scary Face
Normal

Accuracy
100
PP
16
The user frightens the target with a scary face to harshly lower its Speed stat.
18
Stomping Tantrum
Ground

Power
75
Accuracy
100
PP
16
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
19
Rock Slide
Rock

Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
22
Thrash
Normal

Power
120
Accuracy
100
PP
16
The user rampages and attacks for two to three turns. The user then becomes confused.
24
Dark Pulse
Dark

Power
80
Accuracy
100
PP
24
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
25
Crunch
Dark

Power
80
Accuracy
100
PP
24
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
28
Payback
Dark

Power
50
Accuracy
100
PP
16
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
33
Dragon Dance
Dragon

Accuracy
--
PP
32
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
38
Earthquake
Ground

Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.
43
Outrage
Dragon

Power
120
Accuracy
100
PP
16
The user rampages and attacks for two to three turns. The user then becomes confused.
48
Stone Edge
Rock

Power
100
Accuracy
80
PP
8
The user stabs the target from below with sharpened stones. Critical hits land more easily.
54
Hyper Beam
Normal

Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.
60
Giga Impact
Normal

Power
150
Accuracy
90
PP
8
The user charges at the target using every bit of its power. The user can’t move on the next turn.
Moves learnt via Technical Machine

Focus Punch
Fighting

Power
150
Accuracy
100
PP
32
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Dragon Claw
Dragon

Power
80
Accuracy
100
PP
24
The user slashes the target with huge sharp claws.

Water Pulse
Water

Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.

Roar
Normal

Accuracy
--
PP
32
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Toxic
Poison

Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Hidden Power
Normal

Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.

Sunny Day
Fire

Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Taunt
Dark

Accuracy
100
PP
32
The target is taunted into a rage that allows it to use only attack moves for three turns.

Ice Beam
Ice

Power
90
Accuracy
100
PP
16
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Blizzard
Ice

Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Hyper Beam
Normal

Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.

Protect
Normal

Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Rain Dance
Water

Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Iron Tail
Steel

Power
100
Accuracy
75
PP
24
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Thunderbolt
Electric

Power
90
Accuracy
100
PP
24
A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Thunder
Electric

Power
110
Accuracy
70
PP
16
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Earthquake
Ground

Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.

Dig
Ground

Power
80
Accuracy
100
PP
16
The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.

Brick Break
Fighting

Power
75
Accuracy
100
PP
24
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Double Team
Normal

Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Shock Wave
Electric

Power
60
Accuracy
--
PP
32
The user strikes the target with a quick jolt of electricity. This attack never misses.

Flamethrower
Fire

Power
90
Accuracy
100
PP
24
The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Sandstorm
Rock

Accuracy
--
PP
16
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Fire Blast
Fire

Power
110
Accuracy
85
PP
8
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Rock Tomb
Rock

Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Aerial Ace
Flying

Power
60
Accuracy
--
PP
32
The user confounds the target with speed, then slashes. This attack never misses.

Torment
Dark

Accuracy
100
PP
24
The user torments and enrages the target, making it incapable of using the same move twice in a row.

Facade
Normal

Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Rest
Psychic

Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Attract
Normal

Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Focus Blast
Fighting

Power
120
Accuracy
70
PP
8
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Fling
Dark

Power
1
Accuracy
100
PP
16
The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Endure
Normal

Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Dragon Pulse
Dragon

Power
85
Accuracy
100
PP
16
The target is attacked with a shock wave generated by the user’s gaping mouth.

Shadow Claw
Ghost

Power
80
Accuracy
100
PP
24
The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Payback
Dark

Power
50
Accuracy
100
PP
16
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Giga Impact
Normal

Power
150
Accuracy
90
PP
8
The user charges at the target using every bit of its power. The user can’t move on the next turn.

Rock Polish
Rock

Accuracy
--
PP
32
The user polishes its body to reduce drag. This sharply raises the Speed stat.

Stone Edge
Rock

Power
100
Accuracy
80
PP
8
The user stabs the target from below with sharpened stones. Critical hits land more easily.

Avalanche
Ice

Power
60
Accuracy
100
PP
16
The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Thunder Wave
Electric

Accuracy
90
PP
32
The user launches a weak jolt of electricity that paralyzes the target.

Stealth Rock
Rock

Accuracy
--
PP
32
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Snarl
Dark

Power
55
Accuracy
95
PP
24
The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark Pulse
Dark

Power
80
Accuracy
100
PP
24
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Rock Slide
Rock

Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Sleep Talk
Normal

Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.

Swagger
Normal

Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Substitute
Normal

Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Cut
Grass

Power
60
Accuracy
100
PP
40
The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

Surf
Water

Power
90
Accuracy
100
PP
24
The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.

Strength
Normal

Power
100
Accuracy
100
PP
24
The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Rock Smash
Fighting

Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Rock Climb
Rock

Power
80
Accuracy
95
PP
16
A charging attack that may also leave the foe confused. It’s also one of the Pokétch’s hidden moves.

Bulldoze
Ground

Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Moves learnt via breeding
There are no moves here.
Moves learnt via Tutor
Snore
Normal

Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Bulldoze
Ground

Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Mud-Slap
Ground

Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Block
Normal

Accuracy
--
PP
8
The user blocks the target’s way with arms spread wide to prevent escape.
Fury Cutter
Bug

Power
40
Accuracy
95
PP
32
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Spite
Ghost

Accuracy
100
PP
16
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Uproar
Normal

Power
90
Accuracy
100
PP
16
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Stomping Tantrum
Ground

Power
75
Accuracy
100
PP
16
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Ancient Power
Rock

Power
60
Accuracy
100
PP
8
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Fire Punch
Fire

Power
75
Accuracy
100
PP
24
The target is punched with a fiery fist. This may also leave the target with a burn.
Ice Punch
Ice

Power
75
Accuracy
100
PP
24
The target is punched with an icy fist. This may also leave the target frozen.
Thunder Punch
Electric

Power
75
Accuracy
100
PP
24
The target is punched with an electrified fist. This may also leave the target with paralysis.
Iron Defense
Steel

Accuracy
--
PP
24
The user hardens its body’s surface like iron, sharply raising its Defense stat.
Seismic Toss
Fighting

Power
1
Accuracy
100
PP
32
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Low Kick
Fighting

Power
1
Accuracy
100
PP
32
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Iron Head
Steel

Power
80
Accuracy
100
PP
24
The user slams the target with its steel-hard head. This may also make the target flinch.
Aqua Tail
Water

Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Power-Up Punch
Fighting

Power
40
Accuracy
100
PP
32
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Superpower
Fighting

Power
120
Accuracy
100
PP
8
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Foul Play
Dark

Power
95
Accuracy
100
PP
24
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Outrage
Dragon

Power
120
Accuracy
100
PP
16
The user rampages and attacks for two to three turns. The user then becomes confused.
Earth Power
Ground

Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.