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#0959:

Tinkaton

Tinkaton

Types:

Fairy
Steel

Size:

1.50m, 46.81kg
Grass Knot: 60

Mold Breaker,

Own Tempo,

Pickpocket (H)

Base Stats:

HP:

85

Attack:

90

Defense:

77

Sp.Atk:

70

Sp.Def:

105

Speed:

94

Total:

521

Locations:

Tinkaton cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild

Egg Groups:

Pokemon Egg

Fairy

Gender ratio:

100% female

Locations:

Tinkaton cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Evolutions
Tinkatink
Level 24
/img/items/Item_Rare_Candy.webp
Tinkatuff
Level 38
/img/items/Item_Rare_Candy.webp
Tinkaton

0

Gigaton Hammer

Steel

Damage Type

Power

160

Accuracy

100

PP

8

The user swings itself around to attack with its huge hammer. This move can't be used twice in a row.

1

Astonish

Ghost

Damage Type

Power

30

Accuracy

100

PP

24

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

1

Fairy Wind

Fairy

Damage Type

Power

40

Accuracy

100

PP

48

The user stirs up a fairy wind and strikes the target with it.

5

Baby-Doll Eyes

Fairy

Damage Type

Accuracy

100

PP

48

The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.

8

Metal Claw

Steel

Damage Type

Power

50

Accuracy

95

PP

56

The target is raked with steel claws. This may also raise the user’s Attack stat.

11

Covet

Normal

Damage Type

Power

60

Accuracy

100

PP

40

The user endearingly approaches the target, then steals the target’s held item.

14

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

17

Draining Kiss

Fairy

Damage Type

Power

50

Accuracy

100

PP

16

The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.

21

Sweet Kiss

Fairy

Damage Type

Accuracy

75

PP

16

The user kisses the target with a sweet, angelic cuteness that causes confusion.

24

Brutal Swing

Dark

Damage Type

Power

60

Accuracy

100

PP

32

The user swings its body around violently to inflict damage on everything in its vicinity.

27

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

31

Iron Head

Steel

Damage Type

Power

80

Accuracy

100

PP

24

The user slams the target with its steel-hard head. This may also make the target flinch.

35

Play Rough

Fairy

Damage Type

Power

90

Accuracy

90

PP

16

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

39

Fake Out

Normal

Damage Type

Power

40

Accuracy

100

PP

16

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

43

Flatter

Dark

Damage Type

Accuracy

100

PP

24

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

47

Skitter Smack

Bug

Damage Type

Power

70

Accuracy

90

PP

16

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

52

Knock Off

Dark

Damage Type

Power

65

Accuracy

100

PP

32

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Light Screen

Psychic

Damage Type

Accuracy

--

PP

48

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Reflect

Psychic

Damage Type

Accuracy

--

PP

32

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Technical Machine

Rock Tomb

Rock

Damage Type

Power

60

Accuracy

95

PP

24

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Skill Swap

Psychic

Damage Type

Accuracy

--

PP

16

The user employs its psychic power to exchange Abilities with the target.

Technical Machine

Fling

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Recycle

Normal

Damage Type

Accuracy

--

PP

16

The user recycles a held item that has been used in battle so it can be used again.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Stone Edge

Rock

Damage Type

Power

100

Accuracy

80

PP

8

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Technical Machine

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

Technical Machine

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Technical Machine

Stealth Rock

Rock

Damage Type

Accuracy

--

PP

32

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Technical Machine

Dark Pulse

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Technical Machine

Rock Slide

Rock

Damage Type

Power

75

Accuracy

90

PP

16

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Flash Cannon

Steel

Damage Type

Power

80

Accuracy

100

PP

16

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Egg Move

Feint

Normal

Damage Type

Power

30

Accuracy

100

PP

16

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Egg Move

Ice Hammer

Ice

Damage Type

Power

100

Accuracy

90

PP

16

The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.

Egg Move

Quash

Dark

Damage Type

Accuracy

100

PP

24

The user suppresses the target and makes its move go last.

There are no moves here.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.