Skip to main content
#0317:

Swalot

Swalot
Types:
Poison

Size:

1.70m, 80.01kg
Grass Knot: 80

Liquid Ooze,

Gluttony,

Corrosion (H)

Base Stats:

HP:

100

Attack:

73

Defense:

83

Sp.Atk:

73

Sp.Def:

83

Speed:

55

Total:

467

Locations:

Name

Method

Level

Chance

Great Marsh - Areas 5-6

Walking

36

10%

Additional Info:

Wild Held Items:

50%: Oran Berry

Oran Berry

5%: Sitrus Berry

Sitrus Berry

Egg Groups:

Pokemon Egg

Amorphous

Gender ratio:

50.20% male, 49.80% female

Locations:

Name

Method

Level

Chance

Great Marsh - Areas 5-6

Walking

36

10%

Evolutions
Gulpin
Level 26
/img/items/Item_Rare_Candy.webp
Swalot

0

Body Slam

Normal

Damage Type

Power

85

Accuracy

100

PP

24

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

1

Seed Bomb

Grass

Damage Type

Power

80

Accuracy

100

PP

24

The user slams a barrage of hard-shelled seeds down on the target from above.

1

Pound

Normal

Damage Type

Power

40

Accuracy

100

PP

56

The target is physically pounded with a long tail, a foreleg, or the like.

1

Venom Drench

Poison

Damage Type

Accuracy

100

PP

32

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

1

Body Slam

Normal

Damage Type

Power

85

Accuracy

100

PP

24

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

5

Yawn

Normal

Damage Type

Accuracy

--

PP

16

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

8

Smog

Poison

Damage Type

Power

30

Accuracy

70

PP

32

The target is attacked with a discharge of filthy gases. This may also poison the target.

11

Poison Gas

Poison

Damage Type

Accuracy

90

PP

64

A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.

14

Amnesia

Psychic

Damage Type

Accuracy

--

PP

32

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

17

Sludge

Poison

Damage Type

Power

75

Accuracy

100

PP

24

Unsanitary sludge is hurled at the target. This may also poison the target.

17

Acid Spray

Poison

Damage Type

Power

40

Accuracy

100

PP

32

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

20

Encore

Normal

Damage Type

Accuracy

100

PP

8

The user compels the target to keep using the move it encored for three turns.

23

Pain Split

Normal

Damage Type

Accuracy

--

PP

32

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

26

Body Slam

Normal

Damage Type

Power

85

Accuracy

100

PP

24

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

27

Sludge Bomb

Poison

Damage Type

Power

90

Accuracy

100

PP

16

Unsanitary sludge is hurled at the target. This may also poison the target.

31

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

35

Stockpile

Normal

Damage Type

Accuracy

--

PP

32

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

35

Spit Up

Normal

Damage Type

Power

1

Accuracy

100

PP

16

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

35

Swallow

Normal

Damage Type

Accuracy

--

PP

16

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

39

Gastro Acid

Poison

Damage Type

Accuracy

100

PP

16

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

43

Destiny Bond

Ghost

Damage Type

Accuracy

--

PP

8

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

49

Belch

Poison

Damage Type

Power

120

Accuracy

90

PP

16

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

51

Gunk Shot

Poison

Damage Type

Power

120

Accuracy

80

PP

8

The user shoots filthy garbage at the target to attack. This may also poison the target.

Technical Machine

Water Pulse

Water

Damage Type

Power

60

Accuracy

100

PP

32

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Bullet Seed

Grass

Damage Type

Power

25

Accuracy

100

PP

48

The user forcefully shoots seeds at the target two to five times in a row.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Ice Beam

Ice

Damage Type

Power

90

Accuracy

100

PP

16

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Technical Machine

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Dream Eater

Psychic

Damage Type

Power

100

Accuracy

100

PP

24

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Technical Machine

Solar Beam

Grass

Damage Type

Power

120

Accuracy

100

PP

16

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Technical Machine

Earthquake

Ground

Damage Type

Power

100

Accuracy

100

PP

16

The user sets off an earthquake that strikes every Pokémon around it.

Technical Machine

Shadow Ball

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Shock Wave

Electric

Damage Type

Power

60

Accuracy

--

PP

32

The user strikes the target with a quick jolt of electricity. This attack never misses.

Technical Machine

Sludge Bomb

Poison

Damage Type

Power

90

Accuracy

100

PP

16

Unsanitary sludge is hurled at the target. This may also poison the target.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Explosion

Normal

Damage Type

Power

250

Accuracy

100

PP

8

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

There are no moves here.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Block

Normal

Damage Type

Accuracy

--

PP

8

The user blocks the target’s way with arms spread wide to prevent escape.

Self-Destruct

Normal

Damage Type

Power

200

Accuracy

100

PP

8

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Gastro Acid

Poison

Damage Type

Accuracy

100

PP

16

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

Ice Punch

Ice

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an icy fist. This may also leave the target frozen.

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Seed Bomb

Grass

Damage Type

Power

80

Accuracy

100

PP

24

The user slams a barrage of hard-shelled seeds down on the target from above.

Pain Split

Normal

Damage Type

Accuracy

--

PP

32

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Power-Up Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

32

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Gunk Shot

Poison

Damage Type

Power

120

Accuracy

80

PP

8

The user shoots filthy garbage at the target to attack. This may also poison the target.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.