#0185:
Sudowoodo
![Sudowoodo](/img/pkm/pm0185_00_00_00_L.webp)
Types:
Rock
Size:
1.19m, 38.01kgGrass Knot: 60
Rock Head,
Sturdy,
Rattled (H)
Base Stats:
HP:
90
Attack:
115
Defense:
125
Sp.Atk:
30
Sp.Def:
75
Speed:
30
Total:
465
Locations:
Name
Method
Level
Chance
Route 221
Walking
40
20%
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild
Egg Groups:
![Pokemon Egg](/img/pkm/pm0000_00_00_00_L.webp)
Mineral
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Route 221
Walking
40
20%
Moves learnt via level-up
0
Slam
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
75
PP
32
The target is slammed with a long tail, vines, or the like to inflict damage.
1
Rock Throw
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
50
Accuracy
90
PP
24
The user picks up and throws a small rock at the target to attack.
1
Defense Curl
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
64
The user curls up to conceal weak spots and raise its Defense stat.
1
Copycat
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
1
Fake Tears
Dark
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
32
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
1
Wood Hammer
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
120
Accuracy
100
PP
24
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
1
Slam
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
75
PP
32
The target is slammed with a long tail, vines, or the like to inflict damage.
6
Flail
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
24
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
9
Covet
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
40
The user endearingly approaches the target, then steals the target’s held item.
12
Low Kick
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
32
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
15
Rock Tomb
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
18
Slam
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
75
PP
32
The target is slammed with a long tail, vines, or the like to inflict damage.
18
Mimic
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
21
Feint Attack
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
--
PP
32
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
24
Tearful Look
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.
24
Rollout
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
27
Rock Slide
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
30
Block
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user blocks the target’s way with arms spread wide to prevent escape.
33
Counter
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
32
A retaliation move that counters any physical attack, inflicting double the damage taken.
36
Sucker Punch
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
8
This move enables the user to attack first. This move fails if the target is not readying an attack.
39
Double-Edge
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
120
Accuracy
100
PP
24
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
42
Stone Edge
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
80
PP
8
The user stabs the target from below with sharpened stones. Critical hits land more easily.
45
Hammer Arm
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
90
PP
16
The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
48
Head Smash
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
150
Accuracy
80
PP
8
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
Moves learnt via Technical Machine
![Technical Machine](/img/tms/Fighting.webp)
Focus Punch
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
150
Accuracy
100
PP
32
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
![Technical Machine](/img/tms/Psychic.webp)
Calm Mind
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
![Technical Machine](/img/tms/Poison.webp)
Toxic
Poison
![Damage Type](/img/status_dmg_type.png)
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
![Technical Machine](/img/tms/Normal.webp)
Hidden Power
Normal
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
![Technical Machine](/img/tms/Fire.webp)
Sunny Day
Fire
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
![Technical Machine](/img/tms/Dark.webp)
Taunt
Dark
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
32
The target is taunted into a rage that allows it to use only attack moves for three turns.
![Technical Machine](/img/tms/Normal.webp)
Protect
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Ground.webp)
Earthquake
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.
![Technical Machine](/img/tms/Ground.webp)
Dig
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
16
The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.
![Technical Machine](/img/tms/Fighting.webp)
Brick Break
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
100
PP
24
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
![Technical Machine](/img/tms/Normal.webp)
Double Team
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
![Technical Machine](/img/tms/Rock.webp)
Sandstorm
Rock
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
![Technical Machine](/img/tms/Rock.webp)
Rock Tomb
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
![Technical Machine](/img/tms/Dark.webp)
Torment
Dark
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
24
The user torments and enrages the target, making it incapable of using the same move twice in a row.
![Technical Machine](/img/tms/Normal.webp)
Facade
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
![Technical Machine](/img/tms/Psychic.webp)
Rest
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
![Technical Machine](/img/tms/Normal.webp)
Attract
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
![Technical Machine](/img/tms/Dark.webp)
Thief
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
40
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
![Technical Machine](/img/tms/Dark.webp)
Fling
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
16
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
![Technical Machine](/img/tms/Normal.webp)
Endure
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Normal.webp)
Explosion
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
250
Accuracy
100
PP
8
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
![Technical Machine](/img/tms/Rock.webp)
Rock Polish
Rock
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user polishes its body to reduce drag. This sharply raises the Speed stat.
![Technical Machine](/img/tms/Rock.webp)
Stone Edge
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
80
PP
8
The user stabs the target from below with sharpened stones. Critical hits land more easily.
![Technical Machine](/img/tms/Rock.webp)
Stealth Rock
Rock
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
![Technical Machine](/img/tms/Normal.webp)
Psych Up
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user hypnotizes itself into copying any stat change made by the target.
![Technical Machine](/img/tms/Rock.webp)
Rock Slide
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
![Technical Machine](/img/tms/Normal.webp)
Sleep Talk
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
![Technical Machine](/img/tms/Normal.webp)
Swagger
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
![Technical Machine](/img/tms/Normal.webp)
Substitute
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
![Technical Machine](/img/tms/Normal.webp)
Strength
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
100
PP
24
The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.
![Technical Machine](/img/tms/Fighting.webp)
Rock Smash
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.
![Technical Machine](/img/tms/Ground.webp)
Bulldoze
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Moves learnt via breeding
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Headbutt
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
24
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Harden
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
48
The user stiffens all the muscles in its body to raise its Defense stat.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Defense Curl
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
64
The user curls up to conceal weak spots and raise its Defense stat.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Curse
Ghost
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
A move that works differently for the Ghost type than for all other types.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Rollout
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Self-Destruct
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
200
Accuracy
100
PP
8
The user attacks everything around it by causing an explosion. The user faints upon using this move.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Sand Tomb
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
35
Accuracy
85
PP
24
The user traps the target inside a harshly raging sandstorm for four to five turns.
Moves learnt via Tutor
Snore
Normal
![Damage Type](/img/special_dmg_type.png)
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Helping Hand
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user assists an ally by boosting the power of that ally’s attack.
Covet
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
40
The user endearingly approaches the target, then steals the target’s held item.
After You
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
24
The user helps the target and makes it use its move right after the user.
Bulldoze
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Rollout
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Mud-Slap
Ground
![Damage Type](/img/special_dmg_type.png)
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Block
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user blocks the target’s way with arms spread wide to prevent escape.
Self-Destruct
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
200
Accuracy
100
PP
8
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Uproar
Normal
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Stomping Tantrum
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
100
PP
16
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Fire Punch
Fire
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
100
PP
24
The target is punched with a fiery fist. This may also leave the target with a burn.
Ice Punch
Ice
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
100
PP
24
The target is punched with an icy fist. This may also leave the target frozen.
Thunder Punch
Electric
![Damage Type](/img/phys_dmg_type.png)
Power
75
Accuracy
100
PP
24
The target is punched with an electrified fist. This may also leave the target with paralysis.
Seismic Toss
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
32
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Role Play
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user mimics the target completely, copying the target’s Ability.
Low Kick
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
32
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Power-Up Punch
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
40
Accuracy
100
PP
32
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Sucker Punch
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
8
This move enables the user to attack first. This move fails if the target is not readying an attack.
Foul Play
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
95
Accuracy
100
PP
24
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Earth Power
Ground
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.