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#0185:

Sudowoodo

Sudowoodo
Types:
Rock

Size:

1.19m, 38.01kg
Grass Knot: 60

Rock Head,

Sturdy,

Rattled (H)

Base Stats:

HP:

90

Attack:

115

Defense:

125

Sp.Atk:

30

Sp.Def:

75

Speed:

30

Total:

465

Locations:

Name

Method

Level

Chance

Route 221

Walking

40

20%

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild

Egg Groups:

Pokemon Egg

Mineral

Gender ratio:

50.20% male, 49.80% female

Locations:

Name

Method

Level

Chance

Route 221

Walking

40

20%

Evolutions
Bonsly
Level up with Mimic (Learns at Lv. 18)
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Sudowoodo

0

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

1

Rock Throw

Rock

Damage Type

Power

50

Accuracy

90

PP

24

The user picks up and throws a small rock at the target to attack.

1

Defense Curl

Normal

Damage Type

Accuracy

--

PP

64

The user curls up to conceal weak spots and raise its Defense stat.

1

Copycat

Normal

Damage Type

Accuracy

--

PP

32

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

1

Fake Tears

Dark

Damage Type

Accuracy

100

PP

32

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

1

Wood Hammer

Grass

Damage Type

Power

120

Accuracy

100

PP

24

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

1

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

6

Flail

Normal

Damage Type

Power

1

Accuracy

100

PP

24

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

9

Covet

Normal

Damage Type

Power

60

Accuracy

100

PP

40

The user endearingly approaches the target, then steals the target’s held item.

12

Low Kick

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

15

Rock Tomb

Rock

Damage Type

Power

60

Accuracy

95

PP

24

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

18

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

18

Mimic

Normal

Damage Type

Accuracy

--

PP

16

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

21

Feint Attack

Dark

Damage Type

Power

60

Accuracy

--

PP

32

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

24

Tearful Look

Normal

Damage Type

Accuracy

--

PP

32

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

24

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

27

Rock Slide

Rock

Damage Type

Power

75

Accuracy

90

PP

16

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

30

Block

Normal

Damage Type

Accuracy

--

PP

8

The user blocks the target’s way with arms spread wide to prevent escape.

33

Counter

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A retaliation move that counters any physical attack, inflicting double the damage taken.

36

Sucker Punch

Dark

Damage Type

Power

70

Accuracy

100

PP

8

This move enables the user to attack first. This move fails if the target is not readying an attack.

39

Double-Edge

Normal

Damage Type

Power

120

Accuracy

100

PP

24

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

42

Stone Edge

Rock

Damage Type

Power

100

Accuracy

80

PP

8

The user stabs the target from below with sharpened stones. Critical hits land more easily.

45

Hammer Arm

Fighting

Damage Type

Power

100

Accuracy

90

PP

16

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

48

Head Smash

Rock

Damage Type

Power

150

Accuracy

80

PP

8

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Technical Machine

Focus Punch

Fighting

Damage Type

Power

150

Accuracy

100

PP

32

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Technical Machine

Calm Mind

Psychic

Damage Type

Accuracy

--

PP

32

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Taunt

Dark

Damage Type

Accuracy

100

PP

32

The target is taunted into a rage that allows it to use only attack moves for three turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Earthquake

Ground

Damage Type

Power

100

Accuracy

100

PP

16

The user sets off an earthquake that strikes every Pokémon around it.

Technical Machine

Dig

Ground

Damage Type

Power

80

Accuracy

100

PP

16

The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Sandstorm

Rock

Damage Type

Accuracy

--

PP

16

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Technical Machine

Rock Tomb

Rock

Damage Type

Power

60

Accuracy

95

PP

24

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Technical Machine

Torment

Dark

Damage Type

Accuracy

100

PP

24

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Fling

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Explosion

Normal

Damage Type

Power

250

Accuracy

100

PP

8

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Technical Machine

Rock Polish

Rock

Damage Type

Accuracy

--

PP

32

The user polishes its body to reduce drag. This sharply raises the Speed stat.

Technical Machine

Stone Edge

Rock

Damage Type

Power

100

Accuracy

80

PP

8

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Technical Machine

Stealth Rock

Rock

Damage Type

Accuracy

--

PP

32

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Technical Machine

Psych Up

Normal

Damage Type

Accuracy

--

PP

16

The user hypnotizes itself into copying any stat change made by the target.

Technical Machine

Rock Slide

Rock

Damage Type

Power

75

Accuracy

90

PP

16

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Egg Move

Headbutt

Normal

Damage Type

Power

70

Accuracy

100

PP

24

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Egg Move

Harden

Normal

Damage Type

Accuracy

--

PP

48

The user stiffens all the muscles in its body to raise its Defense stat.

Egg Move

Defense Curl

Normal

Damage Type

Accuracy

--

PP

64

The user curls up to conceal weak spots and raise its Defense stat.

Egg Move

Curse

Ghost

Damage Type

Accuracy

--

PP

16

A move that works differently for the Ghost type than for all other types.

Egg Move

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Egg Move

Self-Destruct

Normal

Damage Type

Power

200

Accuracy

100

PP

8

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Egg Move

Sand Tomb

Ground

Damage Type

Power

35

Accuracy

85

PP

24

The user traps the target inside a harshly raging sandstorm for four to five turns.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Helping Hand

Normal

Damage Type

Accuracy

--

PP

32

The user assists an ally by boosting the power of that ally’s attack.

Covet

Normal

Damage Type

Power

60

Accuracy

100

PP

40

The user endearingly approaches the target, then steals the target’s held item.

After You

Normal

Damage Type

Accuracy

--

PP

24

The user helps the target and makes it use its move right after the user.

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Block

Normal

Damage Type

Accuracy

--

PP

8

The user blocks the target’s way with arms spread wide to prevent escape.

Self-Destruct

Normal

Damage Type

Power

200

Accuracy

100

PP

8

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Uproar

Normal

Damage Type

Power

90

Accuracy

100

PP

16

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Stomping Tantrum

Ground

Damage Type

Power

75

Accuracy

100

PP

16

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

Ice Punch

Ice

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an icy fist. This may also leave the target frozen.

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Seismic Toss

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Role Play

Psychic

Damage Type

Accuracy

--

PP

16

The user mimics the target completely, copying the target’s Ability.

Low Kick

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Power-Up Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

32

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Sucker Punch

Dark

Damage Type

Power

70

Accuracy

100

PP

8

This move enables the user to attack first. This move fails if the target is not readying an attack.

Foul Play

Dark

Damage Type

Power

95

Accuracy

100

PP

24

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Earth Power

Ground

Damage Type

Power

90

Accuracy

100

PP

16

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.