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#0209:

Snubbull

Snubbull
Types:
Fairy

Size:

0.61m, 7.80kg
Grass Knot: 20

Intimidate,

Run Away,

Rattled (H)

Base Stats:

HP:

60

Attack:

80

Defense:

50

Sp.Atk:

40

Sp.Def:

40

Speed:

30

Total:

300

Locations:

Name

Method

Level

Chance

Route 209

Walking

26

10%

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild

Egg Groups:

Pokemon Egg

Field,

Fairy

Gender ratio:

24.90% male, 75.10% female

Locations:

Name

Method

Level

Chance

Route 209

Walking

26

10%

Evolutions
Snubbull
Level 23
/img/items/Item_Rare_Candy.webp
Granbull

1

Scary Face

Normal

Damage Type

Accuracy

100

PP

16

The user frightens the target with a scary face to harshly lower its Speed stat.

1

Tackle

Normal

Damage Type

Power

40

Accuracy

100

PP

56

A physical attack in which the user charges and slams into the target with its whole body.

1

Thunder Fang

Electric

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

1

Fire Fang

Fire

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

1

Ice Fang

Ice

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

1

Lovely Kiss

Normal

Damage Type

Accuracy

75

PP

16

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

4

Tail Whip

Normal

Damage Type

Accuracy

100

PP

48

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

7

Charm

Fairy

Damage Type

Accuracy

100

PP

32

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

10

Lick

Ghost

Damage Type

Power

30

Accuracy

100

PP

48

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

13

Bite

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The target is bitten with viciously sharp fangs. This may also make the target flinch.

16

Headbutt

Normal

Damage Type

Power

70

Accuracy

100

PP

24

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

19

Roar

Normal

Damage Type

Accuracy

--

PP

32

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

25

Play Rough

Fairy

Damage Type

Power

90

Accuracy

90

PP

16

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

28

Crunch

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

31

Super Fang

Normal

Damage Type

Power

1

Accuracy

90

PP

16

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

31

Taunt

Dark

Damage Type

Accuracy

100

PP

32

The target is taunted into a rage that allows it to use only attack moves for three turns.

34

Payback

Dark

Damage Type

Power

50

Accuracy

100

PP

16

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

37

Close Combat

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

40

Heal Bell

Normal

Damage Type

Accuracy

--

PP

8

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

43

Double-Edge

Normal

Damage Type

Power

120

Accuracy

100

PP

24

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Technical Machine

Focus Punch

Fighting

Damage Type

Power

150

Accuracy

100

PP

32

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Technical Machine

Water Pulse

Water

Damage Type

Power

60

Accuracy

100

PP

32

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Technical Machine

Roar

Normal

Damage Type

Accuracy

--

PP

32

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Bulk Up

Fighting

Damage Type

Accuracy

--

PP

32

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Taunt

Dark

Damage Type

Accuracy

100

PP

32

The target is taunted into a rage that allows it to use only attack moves for three turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Solar Beam

Grass

Damage Type

Power

120

Accuracy

100

PP

16

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Technical Machine

Thunderbolt

Electric

Damage Type

Power

90

Accuracy

100

PP

24

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Technical Machine

Thunder

Electric

Damage Type

Power

110

Accuracy

70

PP

16

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Technical Machine

Earthquake

Ground

Damage Type

Power

100

Accuracy

100

PP

16

The user sets off an earthquake that strikes every Pokémon around it.

Technical Machine

Dig

Ground

Damage Type

Power

80

Accuracy

100

PP

16

The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.

Technical Machine

Shadow Ball

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Reflect

Psychic

Damage Type

Accuracy

--

PP

32

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Technical Machine

Shock Wave

Electric

Damage Type

Power

60

Accuracy

--

PP

32

The user strikes the target with a quick jolt of electricity. This attack never misses.

Technical Machine

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Technical Machine

Sludge Bomb

Poison

Damage Type

Power

90

Accuracy

100

PP

16

Unsanitary sludge is hurled at the target. This may also poison the target.

Technical Machine

Fire Blast

Fire

Damage Type

Power

110

Accuracy

85

PP

8

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Technical Machine

Torment

Dark

Damage Type

Accuracy

100

PP

24

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Overheat

Fire

Damage Type

Power

130

Accuracy

90

PP

8

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Technical Machine

Fling

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Technical Machine

Wild Charge

Electric

Damage Type

Power

100

Accuracy

100

PP

24

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Payback

Dark

Damage Type

Power

50

Accuracy

100

PP

16

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Technical Machine

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

Technical Machine

Snarl

Dark

Damage Type

Power

55

Accuracy

95

PP

24

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Dazzling Gleam

Fairy

Damage Type

Power

80

Accuracy

100

PP

16

The user damages opposing Pokémon by emitting a powerful flash.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Technical Machine

Work Up

Normal

Damage Type

Accuracy

--

PP

48

The user is roused, and its Attack and Sp. Atk stats increase.

Egg Move

Metronome

Normal

Damage Type

Accuracy

--

PP

16

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Egg Move

Present

Normal

Damage Type

Power

1

Accuracy

90

PP

24

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

Egg Move

Crunch

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Egg Move

Heal Bell

Normal

Damage Type

Accuracy

--

PP

8

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Egg Move

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Egg Move

Close Combat

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Egg Move

Ice Fang

Ice

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Egg Move

Fire Fang

Fire

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Egg Move

Thunder Fang

Electric

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Egg Move

Double-Edge

Normal

Damage Type

Power

120

Accuracy

100

PP

24

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Egg Move

Mimic

Normal

Damage Type

Accuracy

--

PP

16

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Egg Move

Fake Tears

Dark

Damage Type

Accuracy

100

PP

32

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Egg Move

Feint Attack

Dark

Damage Type

Power

60

Accuracy

--

PP

32

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Covet

Normal

Damage Type

Power

60

Accuracy

100

PP

40

The user endearingly approaches the target, then steals the target’s held item.

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Heal Bell

Normal

Damage Type

Accuracy

--

PP

8

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

Ice Punch

Ice

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an icy fist. This may also leave the target frozen.

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Seismic Toss

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Low Kick

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Power-Up Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

32

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Superpower

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Zap Cannon

Electric

Damage Type

Power

120

Accuracy

50

PP

8

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Last Resort

Normal

Damage Type

Power

140

Accuracy

100

PP

8

This move can be used only after the user has used all the other moves it knows in the battle.

Super Fang

Normal

Damage Type

Power

1

Accuracy

90

PP

16

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.