Skip to main content
#0361:

Snorunt

Snorunt
Types:
Ice

Size:

0.71m, 16.78kg
Grass Knot: 40

Inner Focus,

Ice Body,

Moody (H)

Base Stats:

HP:

50

Attack:

50

Defense:

50

Sp.Atk:

50

Sp.Def:

50

Speed:

50

Total:

300

Locations:

Name

Method

Level

Chance

Acuity Lakefront

Walking

49

20%

Route 216

Walking

20

15%

Route 217

Walking

48

20%

Underground

Walking

30

NaN%

Additional Info:

Wild Held Items:

5%: Ice Stone

Ice Stone

Egg Groups:

Pokemon Egg

Fairy,

Mineral

Gender ratio:

50.20% male, 49.80% female

Locations:

Name

Method

Level

Chance

Acuity Lakefront

Walking

49

20%

Route 216

Walking

20

15%

Route 217

Walking

48

20%

Underground

Walking

30

NaN%

Evolutions
Snorunt
Level 32
/img/items/Item_Rare_Candy.webp
Glalie
Use Dawn Stone & Female
/img/items/Item_Dawn_Stone.webp/img/custom/female.webp
Froslass

1

Astonish

Ghost

Damage Type

Power

30

Accuracy

100

PP

24

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

1

Powder Snow

Ice

Damage Type

Power

40

Accuracy

100

PP

40

The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.

1

Leer

Normal

Damage Type

Accuracy

100

PP

48

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

6

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

9

Ice Shard

Ice

Damage Type

Power

40

Accuracy

100

PP

48

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

12

Icy Wind

Ice

Damage Type

Power

55

Accuracy

95

PP

24

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

15

Bite

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The target is bitten with viciously sharp fangs. This may also make the target flinch.

18

Disable

Normal

Damage Type

Accuracy

100

PP

32

For four turns, this move prevents the target from using the move it last used.

21

Ice Fang

Ice

Damage Type

Power

65

Accuracy

95

PP

24

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

24

Headbutt

Normal

Damage Type

Power

70

Accuracy

100

PP

24

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

27

Avalanche

Ice

Damage Type

Power

60

Accuracy

100

PP

16

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

30

Crunch

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

30

Frost Breath

Ice

Damage Type

Power

60

Accuracy

90

PP

16

The user blows its cold breath on the target. This attack always results in a critical hit.

33

Ice Beam

Ice

Damage Type

Power

90

Accuracy

100

PP

16

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

36

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

39

Switcheroo

Dark

Damage Type

Accuracy

100

PP

16

The user trades held items with the target faster than the eye can follow.

42

Hail

Ice

Damage Type

Accuracy

--

PP

16

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

45

Blizzard

Ice

Damage Type

Power

110

Accuracy

70

PP

8

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Technical Machine

Water Pulse

Water

Damage Type

Power

60

Accuracy

100

PP

32

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hail

Ice

Damage Type

Accuracy

--

PP

16

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Ice Beam

Ice

Damage Type

Power

90

Accuracy

100

PP

16

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Technical Machine

Blizzard

Ice

Damage Type

Power

110

Accuracy

70

PP

8

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Technical Machine

Light Screen

Psychic

Damage Type

Accuracy

--

PP

48

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

Technical Machine

Shadow Ball

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Flash

Normal

Damage Type

Accuracy

100

PP

32

The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.

Technical Machine

Avalanche

Ice

Damage Type

Power

60

Accuracy

100

PP

16

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Egg Move

Block

Normal

Damage Type

Accuracy

--

PP

8

The user blocks the target’s way with arms spread wide to prevent escape.

Egg Move

Disable

Normal

Damage Type

Accuracy

100

PP

32

For four turns, this move prevents the target from using the move it last used.

Egg Move

Switcheroo

Dark

Damage Type

Accuracy

100

PP

16

The user trades held items with the target faster than the eye can follow.

Egg Move

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Egg Move

Icicle Crash

Ice

Damage Type

Power

85

Accuracy

90

PP

16

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Egg Move

Spikes

Ground

Damage Type

Accuracy

--

PP

32

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Egg Move

Weather Ball

Normal

Damage Type

Power

50

Accuracy

100

PP

16

This attack move varies in power and type depending on the weather.

Egg Move

Hex

Ghost

Damage Type

Power

65

Accuracy

100

PP

16

This relentless attack does massive damage to a target affected by status conditions.

Egg Move

Fake Tears

Dark

Damage Type

Accuracy

100

PP

32

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Spikes

Ground

Damage Type

Accuracy

--

PP

32

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Block

Normal

Damage Type

Accuracy

--

PP

8

The user blocks the target’s way with arms spread wide to prevent escape.

Spite

Ghost

Damage Type

Accuracy

100

PP

16

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Icy Wind

Ice

Damage Type

Power

55

Accuracy

95

PP

24

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.