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#0865:

Sirfetch’d

Sirfetch’d
Types:
Fighting

Size:

0.79m, 116.98kg
Grass Knot: 100

Steadfast,

Super Luck,

Scrappy (H)

Base Stats:

HP:

62

Attack:

135

Defense:

95

Sp.Atk:

60

Sp.Def:

90

Speed:

65

Total:

507

Locations:

Name

Method

Level

Chance

Lake Valor (After)

Incense

54

20%

Additional Info:

Wild Held Items:

5%: Leek

Leek

Egg Groups:

Pokemon Egg

Field,

Flying

Gender ratio:

50.20% male, 49.80% female

Locations:

Name

Method

Level

Chance

Lake Valor (After)

Incense

54

20%

Evolutions
Galarian Farfetch’d
Friendship
/img/items/Item_Soothe_Bell.webp
Sirfetch’d

0

Iron Defense

Steel

Damage Type

Accuracy

--

PP

24

The user hardens its body’s surface like iron, sharply raising its Defense stat.

1

Sand Attack

Ground

Damage Type

Accuracy

100

PP

24

Sand is hurled in the target’s face, reducing the target’s accuracy.

1

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

1

Leer

Normal

Damage Type

Accuracy

100

PP

48

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

1

Fury Cutter

Bug

Damage Type

Power

40

Accuracy

95

PP

32

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

1

First Impression

Bug

Damage Type

Power

90

Accuracy

100

PP

16

Although this move has great power, it only works the first turn each time the user enters battle.

1

Iron Defense

Steel

Damage Type

Accuracy

--

PP

24

The user hardens its body’s surface like iron, sharply raising its Defense stat.

7

Fury Attack

Normal

Damage Type

Power

15

Accuracy

85

PP

32

The target is jabbed repeatedly with a horn or beak two to five times in a row.

10

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

13

Knock Off

Dark

Damage Type

Power

65

Accuracy

100

PP

32

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

15

Cut

Grass

Damage Type

Power

60

Accuracy

100

PP

40

The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

16

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

16

Defog

Flying

Damage Type

Accuracy

--

PP

24

A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

19

Detect

Fighting

Damage Type

Accuracy

--

PP

8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

22

Slash

Normal

Damage Type

Power

70

Accuracy

100

PP

32

The target is attacked with a slash of claws or blades. Critical hits land more easily.

22

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

25

Revenge

Fighting

Damage Type

Power

60

Accuracy

100

PP

16

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

28

Leaf Blade

Grass

Damage Type

Power

90

Accuracy

100

PP

24

The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.

31

Poison Jab

Poison

Damage Type

Power

80

Accuracy

100

PP

32

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

34

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

37

False Swipe

Normal

Damage Type

Power

40

Accuracy

100

PP

64

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

40

Feint

Normal

Damage Type

Power

30

Accuracy

100

PP

16

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

43

Brave Bird

Flying

Damage Type

Power

120

Accuracy

100

PP

24

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

46

Double-Edge

Normal

Damage Type

Power

120

Accuracy

100

PP

24

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

49

Close Combat

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

54

Final Gambit

Fighting

Damage Type

Power

1

Accuracy

100

PP

8

The user risks everything to attack its target. The user faints but does damage equal to its HP.

60

Meteor Assault

Fighting

Damage Type

Power

150

Accuracy

100

PP

8

The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.

Technical Machine

Bulk Up

Fighting

Damage Type

Accuracy

--

PP

32

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Iron Tail

Steel

Damage Type

Power

100

Accuracy

75

PP

24

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Technical Machine

Low Sweep

Fighting

Damage Type

Power

65

Accuracy

100

PP

32

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Steel Wing

Steel

Damage Type

Power

70

Accuracy

90

PP

40

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Technical Machine

Focus Blast

Fighting

Damage Type

Power

120

Accuracy

70

PP

8

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Technical Machine

False Swipe

Normal

Damage Type

Power

40

Accuracy

100

PP

64

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Technical Machine

Psych Up

Normal

Damage Type

Accuracy

--

PP

16

The user hypnotizes itself into copying any stat change made by the target.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Poison Jab

Poison

Damage Type

Power

80

Accuracy

100

PP

32

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Technical Machine

U-turn

Bug

Damage Type

Power

70

Accuracy

100

PP

32

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Cut

Grass

Damage Type

Power

60

Accuracy

100

PP

40

The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Work Up

Normal

Damage Type

Accuracy

--

PP

48

The user is roused, and its Attack and Sp. Atk stats increase.

There are no moves here.

There are no moves here.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.