#0292:
Shedinja
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Types:
Size:
0.79m, 1.18kgGrass Knot: 20
Wonder Guard
Base Stats:
HP:
1
Attack:
90
Defense:
45
Sp.Atk:
30
Sp.Def:
30
Speed:
40
Total:
236
Locations:
Shedinja cannot be found in the wild. Try checking previous evolutions or alternative forms.
If you have checked previous evolutions and believe this to be an error, please report it to the Discord.
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild
Egg Groups:
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Mineral
Gender ratio:
100% genderless
Locations:
Shedinja cannot be found in the wild. Try checking previous evolutions or alternative forms.
If you have checked previous evolutions and believe this to be an error, please report it to the Discord.
Evolutions
Does Not Evolve
Moves learnt via level-up
1
Harden
Normal
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Accuracy
--
PP
48
The user stiffens all the muscles in its body to raise its Defense stat.
1
Sand Attack
Ground
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Accuracy
100
PP
24
Sand is hurled in the target’s face, reducing the target’s accuracy.
1
Scratch
Normal
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Power
40
Accuracy
100
PP
56
Hard, pointed, sharp claws rake the target to inflict damage.
1
Metal Claw
Steel
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Power
50
Accuracy
95
PP
56
The target is raked with steel claws. This may also raise the user’s Attack stat.
1
Mud-Slap
Ground
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Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
1
Grudge
Ghost
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Accuracy
--
PP
8
If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
1
Absorb
Grass
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Power
20
Accuracy
100
PP
40
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
1
Bug Bite
Bug
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Power
60
Accuracy
100
PP
32
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
4
Sand Attack
Ground
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Accuracy
100
PP
24
Sand is hurled in the target’s face, reducing the target’s accuracy.
7
Fury Swipes
Normal
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Power
18
Accuracy
80
PP
24
The target is raked with sharp claws or scythes quickly two to five times in a row.
11
Spite
Ghost
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Accuracy
100
PP
16
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
15
Leech Life
Bug
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Power
80
Accuracy
100
PP
16
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
19
Mind Reader
Normal
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Accuracy
--
PP
8
The user senses the target’s movements with its mind to ensure its next attack does not miss the target.
23
Shadow Sneak
Ghost
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Power
40
Accuracy
100
PP
48
The user extends its shadow and attacks the target from behind. This move always goes first.
27
X-Scissor
Bug
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Power
80
Accuracy
100
PP
24
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
31
Confuse Ray
Ghost
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Accuracy
100
PP
16
The target is exposed to a sinister ray that triggers confusion.
35
Shadow Ball
Ghost
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Power
80
Accuracy
100
PP
24
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
43
Grudge
Ghost
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Accuracy
--
PP
8
If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
62
Final Gambit
Fighting
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Power
1
Accuracy
100
PP
8
The user risks everything to attack its target. The user faints but does damage equal to its HP.
64
Phantom Force
Ghost
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Power
90
Accuracy
100
PP
16
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Moves learnt via Technical Machine
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Toxic
Poison
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Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Hidden Power
Normal
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Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
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Sunny Day
Fire
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Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
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Hyper Beam
Normal
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Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Protect
Normal
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Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Giga Drain
Grass
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Power
75
Accuracy
100
PP
16
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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Dream Eater
Psychic
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Power
100
Accuracy
100
PP
24
The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
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Solar Beam
Grass
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Power
120
Accuracy
100
PP
16
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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Dig
Ground
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Power
80
Accuracy
100
PP
16
The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.
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Shadow Ball
Ghost
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Power
80
Accuracy
100
PP
24
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Double Team
Normal
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Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Sandstorm
Rock
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Accuracy
--
PP
16
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
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Aerial Ace
Flying
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Power
60
Accuracy
--
PP
32
The user confounds the target with speed, then slashes. This attack never misses.
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Facade
Normal
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Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Rest
Psychic
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Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Thief
Dark
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Power
60
Accuracy
100
PP
40
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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False Swipe
Normal
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Power
40
Accuracy
100
PP
64
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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Endure
Normal
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Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
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Will-O-Wisp
Fire
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Accuracy
85
PP
24
The user shoots a sinister flame at the target to inflict a burn.
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Bug Buzz
Bug
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Power
90
Accuracy
100
PP
16
The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
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Shadow Claw
Ghost
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Power
80
Accuracy
100
PP
24
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Giga Impact
Normal
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Power
150
Accuracy
90
PP
8
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Flash
Normal
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Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.
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Swords Dance
Normal
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Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
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X-Scissor
Bug
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Power
80
Accuracy
100
PP
24
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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Sleep Talk
Normal
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Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
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Swagger
Normal
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Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Substitute
Normal
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Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
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Cut
Grass
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Power
60
Accuracy
100
PP
40
The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.
Moves learnt via breeding
There are no moves here.
Moves learnt via Tutor
Snore
Normal
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Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Ally Switch
Psychic
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Accuracy
--
PP
24
The user teleports using a strange power and switches places with one of its allies.
Mud-Slap
Ground
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Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Fury Cutter
Bug
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Power
40
Accuracy
95
PP
32
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Spite
Ghost
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Accuracy
100
PP
16
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Trick
Psychic
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Accuracy
100
PP
16
The user catches the target off guard and swaps its held item with its own.
Leech Life
Bug
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Power
80
Accuracy
100
PP
16
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Sucker Punch
Dark
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Power
70
Accuracy
100
PP
8
This move enables the user to attack first. This move fails if the target is not readying an attack.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.