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#0273:

Seedot

Seedot
Types:
Grass

Size:

0.51m, 3.99kg
Grass Knot: 20

Chlorophyll,

Pickpocket,

Early Bird (H)

Base Stats:

HP:

40

Attack:

40

Defense:

50

Sp.Atk:

30

Sp.Def:

30

Speed:

30

Total:

220

Locations:

Name

Method

Level

Chance

Route 203

Walking

8

10%

Floaroma Meadow

Honey Tree

12

20%

Route 208

Honey Tree

28

20%

Additional Info:

Wild Held Items:

5%: Power Herb

Power Herb

Egg Groups:

Pokemon Egg

Field,

Grass

Gender ratio:

50.20% male, 49.80% female

Locations:

Name

Method

Level

Chance

Route 203

Walking

8

10%

Floaroma Meadow

Honey Tree

12

20%

Route 208

Honey Tree

28

20%

Evolutions
Seedot
Level 14
Nuzleaf
Use Leaf Stone
Shiftry

1

Harden

Normal

Damage Type

Accuracy

--

PP

48

The user stiffens all the muscles in its body to raise its Defense stat.

1

Tackle

Normal

Damage Type

Power

40

Accuracy

100

PP

56

A physical attack in which the user charges and slams into the target with its whole body.

1

Growth

Normal

Damage Type

Accuracy

--

PP

32

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

3

Absorb

Grass

Damage Type

Power

20

Accuracy

100

PP

40

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

6

Astonish

Ghost

Damage Type

Power

30

Accuracy

100

PP

24

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

10

Nature Power

Normal

Damage Type

Accuracy

--

PP

32

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

12

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

15

Mega Drain

Grass

Damage Type

Power

40

Accuracy

100

PP

24

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

15

Synthesis

Grass

Damage Type

Accuracy

--

PP

8

The user restores its own HP. The amount of HP regained varies with the weather.

18

Payback

Dark

Damage Type

Power

50

Accuracy

100

PP

16

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

20

Seed Bomb

Grass

Damage Type

Power

80

Accuracy

100

PP

24

The user slams a barrage of hard-shelled seeds down on the target from above.

25

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

30

Sucker Punch

Dark

Damage Type

Power

70

Accuracy

100

PP

8

This move enables the user to attack first. This move fails if the target is not readying an attack.

30

Explosion

Normal

Damage Type

Power

250

Accuracy

100

PP

8

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Bullet Seed

Grass

Damage Type

Power

25

Accuracy

100

PP

48

The user forcefully shoots seeds at the target two to five times in a row.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Giga Drain

Grass

Damage Type

Power

75

Accuracy

100

PP

16

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Technical Machine

Solar Beam

Grass

Damage Type

Power

120

Accuracy

100

PP

16

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Technical Machine

Dig

Ground

Damage Type

Power

80

Accuracy

100

PP

16

The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.

Technical Machine

Shadow Ball

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Energy Ball

Grass

Damage Type

Power

90

Accuracy

100

PP

16

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

False Swipe

Normal

Damage Type

Power

40

Accuracy

100

PP

64

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Nasty Plot

Dark

Damage Type

Accuracy

--

PP

32

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Technical Machine

Explosion

Normal

Damage Type

Power

250

Accuracy

100

PP

8

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Technical Machine

Payback

Dark

Damage Type

Power

50

Accuracy

100

PP

16

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Technical Machine

Flash

Normal

Damage Type

Accuracy

100

PP

32

The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.

Technical Machine

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Grass Knot

Grass

Damage Type

Power

1

Accuracy

100

PP

32

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Egg Move

Leech Seed

Grass

Damage Type

Accuracy

90

PP

16

A seed is planted on the target. It steals some HP from the target every turn.

Egg Move

Quick Attack

Normal

Damage Type

Power

40

Accuracy

100

PP

48

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Egg Move

Take Down

Normal

Damage Type

Power

90

Accuracy

85

PP

32

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Egg Move

Worry Seed

Grass

Damage Type

Accuracy

100

PP

16

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Egg Move

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Egg Move

Amnesia

Psychic

Damage Type

Accuracy

--

PP

32

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Egg Move

Power Swap

Psychic

Damage Type

Accuracy

--

PP

16

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Egg Move

Foul Play

Dark

Damage Type

Power

95

Accuracy

100

PP

24

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Egg Move

Beat Up

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Egg Move

Grassy Terrain

Grass

Damage Type

Accuracy

--

PP

16

The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

Egg Move

Razor Wind

Normal

Damage Type

Power

80

Accuracy

100

PP

16

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Rollout

Rock

Damage Type

Power

30

Accuracy

90

PP

32

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Worry Seed

Grass

Damage Type

Accuracy

100

PP

16

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Self-Destruct

Normal

Damage Type

Power

200

Accuracy

100

PP

8

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Spite

Ghost

Damage Type

Accuracy

100

PP

16

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Synthesis

Grass

Damage Type

Accuracy

--

PP

8

The user restores its own HP. The amount of HP regained varies with the weather.

Seed Bomb

Grass

Damage Type

Power

80

Accuracy

100

PP

24

The user slams a barrage of hard-shelled seeds down on the target from above.

Foul Play

Dark

Damage Type

Power

95

Accuracy

100

PP

24

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.