#0273:
Seedot
![Seedot](/img/pm0273_00_00_00_L.webp)
Types:
Grass
Size:
0.51m, 3.99kgGrass Knot: 20
Chlorophyll,
Pickpocket,
Early Bird (H)
Base Stats:
HP:
40
Attack:
40
Defense:
50
Sp.Atk:
30
Sp.Def:
30
Speed:
30
Total:
220
Locations:
Name
Method
Level
Chance
Route 203
Walking
8
10%
Floaroma Meadow
Honey Tree
12
20%
Route 208
Honey Tree
28
20%
Additional Info:
Wild Held Items:
5%: Power Herb
![Power Herb Power Herb](/img/Item_Power_Herb.webp)
Egg Groups:
![Pokemon Egg](/img/pm0000_00_00_00_L.webp)
Field,
Grass
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Route 203
Walking
8
10%
Floaroma Meadow
Honey Tree
12
20%
Route 208
Honey Tree
28
20%
Moves learnt via level-up
1
Harden
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
48
The user stiffens all the muscles in its body to raise its Defense stat.
1
Tackle
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
40
Accuracy
100
PP
56
A physical attack in which the user charges and slams into the target with its whole body.
1
Growth
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user’s body grows all at once, raising the Attack and Sp. Atk stats.
3
Absorb
Grass
![Damage Type](/img/special_dmg_type.png)
Power
20
Accuracy
100
PP
40
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
6
Astonish
Ghost
![Damage Type](/img/phys_dmg_type.png)
Power
30
Accuracy
100
PP
24
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
10
Nature Power
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
12
Rollout
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
15
Mega Drain
Grass
![Damage Type](/img/special_dmg_type.png)
Power
40
Accuracy
100
PP
24
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
15
Synthesis
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user restores its own HP. The amount of HP regained varies with the weather.
18
Payback
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
50
Accuracy
100
PP
16
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
20
Seed Bomb
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user slams a barrage of hard-shelled seeds down on the target from above.
25
Sunny Day
Fire
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30
Sucker Punch
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
8
This move enables the user to attack first. This move fails if the target is not readying an attack.
30
Explosion
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
250
Accuracy
100
PP
8
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Moves learnt via Technical Machine
![Technical Machine](/img/tms/Poison.webp)
Toxic
Poison
![Damage Type](/img/status_dmg_type.png)
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
![Technical Machine](/img/tms/Grass.webp)
Bullet Seed
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
25
Accuracy
100
PP
48
The user forcefully shoots seeds at the target two to five times in a row.
![Technical Machine](/img/tms/Normal.webp)
Hidden Power
Normal
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
![Technical Machine](/img/tms/Fire.webp)
Sunny Day
Fire
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
![Technical Machine](/img/tms/Normal.webp)
Protect
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Grass.webp)
Giga Drain
Grass
![Damage Type](/img/special_dmg_type.png)
Power
75
Accuracy
100
PP
16
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
![Technical Machine](/img/tms/Grass.webp)
Solar Beam
Grass
![Damage Type](/img/special_dmg_type.png)
Power
120
Accuracy
100
PP
16
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
![Technical Machine](/img/tms/Ground.webp)
Dig
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
16
The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.
![Technical Machine](/img/tms/Ghost.webp)
Shadow Ball
Ghost
![Damage Type](/img/special_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
![Technical Machine](/img/tms/Normal.webp)
Double Team
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
![Technical Machine](/img/tms/Normal.webp)
Facade
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
![Technical Machine](/img/tms/Psychic.webp)
Rest
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
![Technical Machine](/img/tms/Normal.webp)
Attract
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
![Technical Machine](/img/tms/Grass.webp)
Energy Ball
Grass
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
![Technical Machine](/img/tms/Normal.webp)
False Swipe
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
40
Accuracy
100
PP
64
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
![Technical Machine](/img/tms/Normal.webp)
Endure
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Dark.webp)
Nasty Plot
Dark
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
![Technical Machine](/img/tms/Normal.webp)
Explosion
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
250
Accuracy
100
PP
8
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
![Technical Machine](/img/tms/Dark.webp)
Payback
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
50
Accuracy
100
PP
16
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
![Technical Machine](/img/tms/Normal.webp)
Flash
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.
![Technical Machine](/img/tms/Normal.webp)
Swords Dance
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
![Technical Machine](/img/tms/Normal.webp)
Sleep Talk
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
![Technical Machine](/img/tms/Grass.webp)
Grass Knot
Grass
![Damage Type](/img/special_dmg_type.png)
Power
1
Accuracy
100
PP
32
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
![Technical Machine](/img/tms/Normal.webp)
Swagger
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
![Technical Machine](/img/tms/Normal.webp)
Substitute
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
![Technical Machine](/img/tms/Fighting.webp)
Rock Smash
Fighting
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.
Moves learnt via breeding
![Egg Move](/img/pm0000_00_00_00_L.webp)
Leech Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
90
PP
16
A seed is planted on the target. It steals some HP from the target every turn.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Quick Attack
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
40
Accuracy
100
PP
48
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Take Down
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
90
Accuracy
85
PP
32
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Worry Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Night Slash
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
24
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Amnesia
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Power Swap
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Foul Play
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
95
Accuracy
100
PP
24
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Beat Up
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
16
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Grassy Terrain
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
![Egg Move](/img/pm0000_00_00_00_L.webp)
Razor Wind
Normal
![Damage Type](/img/special_dmg_type.png)
Power
80
Accuracy
100
PP
16
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Moves learnt via Tutor
Snore
Normal
![Damage Type](/img/special_dmg_type.png)
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Rollout
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Worry Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Self-Destruct
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
200
Accuracy
100
PP
8
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Spite
Ghost
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Synthesis
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user restores its own HP. The amount of HP regained varies with the weather.
Seed Bomb
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user slams a barrage of hard-shelled seeds down on the target from above.
Foul Play
Dark
![Damage Type](/img/phys_dmg_type.png)
Power
95
Accuracy
100
PP
24
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.