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#0123:

Scyther

Scyther

Types:

Bug
Flying

Size:

1.50m, 56.02kg
Grass Knot: 80

Technician,

Swarm,

Hyper Cutter (H)

Base Stats:

HP:

70

Attack:

110

Defense:

80

Sp.Atk:

55

Sp.Def:

80

Speed:

105

Total:

500

Locations:

Name

Method

Level

Chance

Route 209

Incense

26

20%

Route 210 (South)

Walking

30

15%

Route 212 (South)

Incense

36

20%

Route 229

Walking

67

20%

Underground

Walking

30

NaN%

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild

Egg Groups:

Pokemon Egg

Bug

Gender ratio:

50.20% male, 49.80% female

Locations:

Name

Method

Level

Chance

Route 209

Incense

26

20%

Route 210 (South)

Walking

30

15%

Route 212 (South)

Incense

36

20%

Route 229

Walking

67

20%

Underground

Walking

30

NaN%

Evolutions
Scyther
Use Metal Coat
/img/items/Item_Metal_Coat.webp
Scizor
Use King’s Rock
/img/items/Item_Kings_Rock.webp
Kleavor

1

Leer

Normal

Damage Type

Accuracy

100

PP

48

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

1

Quick Attack

Normal

Damage Type

Power

40

Accuracy

100

PP

48

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

1

Vacuum Wave

Fighting

Damage Type

Power

40

Accuracy

100

PP

48

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

4

Focus Energy

Normal

Damage Type

Accuracy

--

PP

48

The user takes a deep breath and focuses so that critical hits land more easily.

7

Silver Wind

Bug

Damage Type

Power

60

Accuracy

100

PP

8

The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.

10

False Swipe

Normal

Damage Type

Power

40

Accuracy

100

PP

64

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

13

Fury Cutter

Bug

Damage Type

Power

40

Accuracy

95

PP

32

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

16

Agility

Psychic

Damage Type

Accuracy

--

PP

48

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

19

Wing Attack

Flying

Damage Type

Power

60

Accuracy

100

PP

56

The target is struck with large, imposing wings spread wide to inflict damage.

22

Slash

Normal

Damage Type

Power

70

Accuracy

100

PP

32

The target is attacked with a slash of claws or blades. Critical hits land more easily.

22

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

25

Bug Bite

Bug

Damage Type

Power

60

Accuracy

100

PP

32

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

31

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

31

Razor Wind

Normal

Damage Type

Power

80

Accuracy

100

PP

16

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

34

X-Scissor

Bug

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

37

Double Hit

Normal

Damage Type

Power

35

Accuracy

90

PP

16

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

40

Air Slash

Flying

Damage Type

Power

75

Accuracy

95

PP

24

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

43

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

44

Laser Focus

Normal

Damage Type

Accuracy

--

PP

48

The user concentrates intensely. The attack on the next turn always results in a critical hit.

46

Baton Pass

Normal

Damage Type

Accuracy

--

PP

64

The user switches places with a party Pokémon in waiting and passes along any stat changes.

49

Reversal

Fighting

Damage Type

Power

1

Accuracy

100

PP

24

An all-out attack that becomes more powerful the less HP the user has.

52

Feint

Normal

Damage Type

Power

30

Accuracy

100

PP

16

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

Technical Machine

Light Screen

Psychic

Damage Type

Accuracy

--

PP

48

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Steel Wing

Steel

Damage Type

Power

70

Accuracy

90

PP

40

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Technical Machine

Roost

Flying

Damage Type

Accuracy

--

PP

16

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Technical Machine

False Swipe

Normal

Damage Type

Power

40

Accuracy

100

PP

64

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Bug Buzz

Bug

Damage Type

Power

90

Accuracy

100

PP

16

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Technical Machine

X-Scissor

Bug

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

U-turn

Bug

Damage Type

Power

70

Accuracy

100

PP

32

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Cut

Grass

Damage Type

Power

60

Accuracy

100

PP

40

The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Defog

Flying

Damage Type

Accuracy

--

PP

24

A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Egg Move

Counter

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A retaliation move that counters any physical attack, inflicting double the damage taken.

Egg Move

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Egg Move

Feint

Normal

Damage Type

Power

30

Accuracy

100

PP

16

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Egg Move

Quick Guard

Fighting

Damage Type

Accuracy

--

PP

24

The user protects itself and its allies from priority moves.

Egg Move

Baton Pass

Normal

Damage Type

Accuracy

--

PP

64

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Egg Move

Reversal

Fighting

Damage Type

Power

1

Accuracy

100

PP

24

An all-out attack that becomes more powerful the less HP the user has.

Egg Move

Razor Wind

Normal

Damage Type

Power

80

Accuracy

100

PP

16

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Egg Move

Silver Wind

Bug

Damage Type

Power

60

Accuracy

100

PP

8

The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Dual Wingbeat

Flying

Damage Type

Power

40

Accuracy

90

PP

16

The user slams the target with its wings. The target is hit twice in a row.

Laser Focus

Normal

Damage Type

Accuracy

--

PP

48

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Fury Cutter

Bug

Damage Type

Power

40

Accuracy

95

PP

32

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Ominous Wind

Ghost

Damage Type

Power

60

Accuracy

100

PP

8

The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.

Tailwind

Flying

Damage Type

Accuracy

--

PP

24

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

Swift

Normal

Damage Type

Power

60

Accuracy

--

PP

32

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Knock Off

Dark

Damage Type

Power

65

Accuracy

100

PP

32

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.