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#0487:

Giratina Origin Forme

Giratina Origin Forme

Types:

Ghost
Dragon

Size:

6.91m, 650.00kg
Grass Knot: 120

Levitate

Base Stats:

HP:

150

Attack:

120

Defense:

100

Sp.Atk:

120

Sp.Def:

100

Speed:

90

Total:

680

Locations:

Giratina Origin Forme cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild

Egg Groups:

Pokemon Egg

No Eggs

Gender ratio:

100% genderless

Locations:

Giratina Origin Forme cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Evolutions
Does Not Evolve

Alternative Forms

1

Defog

Flying

Damage Type

Accuracy

--

PP

24

A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

1

Shadow Sneak

Ghost

Damage Type

Power

40

Accuracy

100

PP

48

The user extends its shadow and attacks the target from behind. This move always goes first.

7

Dragon Breath

Dragon

Damage Type

Power

60

Accuracy

100

PP

32

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

14

Ancient Power

Rock

Damage Type

Power

60

Accuracy

100

PP

8

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

21

Hex

Ghost

Damage Type

Power

65

Accuracy

100

PP

16

This relentless attack does massive damage to a target affected by status conditions.

28

Slash

Normal

Damage Type

Power

70

Accuracy

100

PP

32

The target is attacked with a slash of claws or blades. Critical hits land more easily.

35

Scary Face

Normal

Damage Type

Accuracy

100

PP

16

The user frightens the target with a scary face to harshly lower its Speed stat.

42

Shadow Claw

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

49

Shadow Force

Ghost

Damage Type

Power

120

Accuracy

100

PP

8

The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.

56

Pain Split

Normal

Damage Type

Accuracy

--

PP

32

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

63

Aura Sphere

Fighting

Damage Type

Power

80

Accuracy

--

PP

32

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

70

Dragon Claw

Dragon

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes the target with huge sharp claws.

77

Earth Power

Ground

Damage Type

Power

90

Accuracy

100

PP

16

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

84

Destiny Bond

Ghost

Damage Type

Accuracy

--

PP

8

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Technical Machine

Dragon Claw

Dragon

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes the target with huge sharp claws.

Technical Machine

Calm Mind

Psychic

Damage Type

Accuracy

--

PP

32

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Technical Machine

Roar

Normal

Damage Type

Accuracy

--

PP

32

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

Technical Machine

Dream Eater

Psychic

Damage Type

Power

100

Accuracy

100

PP

24

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Technical Machine

Iron Tail

Steel

Damage Type

Power

100

Accuracy

75

PP

24

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Technical Machine

Thunderbolt

Electric

Damage Type

Power

90

Accuracy

100

PP

24

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Technical Machine

Thunder

Electric

Damage Type

Power

110

Accuracy

70

PP

16

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Technical Machine

Earthquake

Ground

Damage Type

Power

100

Accuracy

100

PP

16

The user sets off an earthquake that strikes every Pokémon around it.

Technical Machine

Psychic

Psychic

Damage Type

Power

90

Accuracy

100

PP

16

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Technical Machine

Shadow Ball

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Shock Wave

Electric

Damage Type

Power

60

Accuracy

--

PP

32

The user strikes the target with a quick jolt of electricity. This attack never misses.

Technical Machine

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Steel Wing

Steel

Damage Type

Power

70

Accuracy

90

PP

40

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Technical Machine

Energy Ball

Grass

Damage Type

Power

90

Accuracy

100

PP

16

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Wild Charge

Electric

Damage Type

Power

100

Accuracy

100

PP

24

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Dragon Pulse

Dragon

Damage Type

Power

85

Accuracy

100

PP

16

The target is attacked with a shock wave generated by the user’s gaping mouth.

Technical Machine

Will-O-Wisp

Fire

Damage Type

Accuracy

85

PP

24

The user shoots a sinister flame at the target to inflict a burn.

Technical Machine

Shadow Claw

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Technical Machine

Payback

Dark

Damage Type

Power

50

Accuracy

100

PP

16

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Stone Edge

Rock

Damage Type

Power

100

Accuracy

80

PP

8

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Technical Machine

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

Technical Machine

Psych Up

Normal

Damage Type

Accuracy

--

PP

16

The user hypnotizes itself into copying any stat change made by the target.

Technical Machine

Dark Pulse

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Hyper Voice

Normal

Damage Type

Power

90

Accuracy

100

PP

16

The user lets loose a horribly echoing shout with the power to inflict damage.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Cut

Grass

Damage Type

Power

60

Accuracy

100

PP

40

The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Fly

Flying

Damage Type

Power

100

Accuracy

100

PP

24

The user flies up into the sky and then strikes its target on the next turn. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Defog

Flying

Damage Type

Accuracy

--

PP

24

A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Climb

Rock

Damage Type

Power

80

Accuracy

95

PP

16

A charging attack that may also leave the foe confused. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Charge Beam

Electric

Damage Type

Power

50

Accuracy

90

PP

16

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Technical Machine

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

There are no moves here.

There are no moves here.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.