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#0240:

Magby

Magby
Types:
Fire

Size:

0.71m, 21.41kg
Grass Knot: 40

Flame Body,

Flash Fire,

Vital Spirit (H)

Base Stats:

HP:

45

Attack:

75

Defense:

37

Sp.Atk:

70

Sp.Def:

55

Speed:

83

Total:

365

Locations:

Name

Method

Level

Chance

Route 206

Walking

22

10%

Jubilife City (Trainer School)

5

5%

Underground

Walking

30

NaN%

Additional Info:

Wild Held Items:

5%: Magmarizer

Magmarizer

Egg Groups:

Pokemon Egg

No Eggs

Gender ratio:

75.49% male, 24.51% female

Catch Chance:

45

Locations:

Name

Method

Level

Chance

Route 206

Walking

22

10%

Jubilife City (Trainer School)

5

5%

Underground

Walking

30

NaN%

Evolutions
Magby
Level 30
/img/items/Item_Rare_Candy.webp
Magmar
Use Magmarizer
/img/items/Item_Magmarizer.webp
Magmortar

1

Leer

Normal

Damage Type

Accuracy

100

PP

48

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

1

Smog

Poison

Damage Type

Power

30

Accuracy

70

PP

32

The target is attacked with a discharge of filthy gases. This may also poison the target.

1

Ember

Fire

Damage Type

Power

40

Accuracy

100

PP

40

The target is attacked with small flames. This may also leave the target with a burn.

7

Smokescreen

Normal

Damage Type

Accuracy

100

PP

32

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

12

Clear Smog

Poison

Damage Type

Power

50

Accuracy

--

PP

24

The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.

12

Feint Attack

Dark

Damage Type

Power

60

Accuracy

--

PP

32

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

13

Fire Spin

Fire

Damage Type

Power

35

Accuracy

85

PP

24

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

16

Will-O-Wisp

Fire

Damage Type

Accuracy

85

PP

24

The user shoots a sinister flame at the target to inflict a burn.

16

Flame Wheel

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

19

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

22

Confuse Ray

Ghost

Damage Type

Accuracy

100

PP

16

The target is exposed to a sinister ray that triggers confusion.

24

Scary Face

Normal

Damage Type

Accuracy

100

PP

16

The user frightens the target with a scary face to harshly lower its Speed stat.

25

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

28

Lava Plume

Fire

Damage Type

Power

80

Accuracy

100

PP

24

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

31

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

34

Cross Chop

Fighting

Damage Type

Power

100

Accuracy

80

PP

8

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

36

Low Kick

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

37

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

40

Flare Blitz

Fire

Damage Type

Power

120

Accuracy

100

PP

24

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

43

Aura Sphere

Fighting

Damage Type

Power

80

Accuracy

--

PP

32

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

46

Fire Blast

Fire

Damage Type

Power

110

Accuracy

85

PP

8

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Technical Machine

Focus Punch

Fighting

Damage Type

Power

150

Accuracy

100

PP

32

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Iron Tail

Steel

Damage Type

Power

100

Accuracy

75

PP

24

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Technical Machine

Psychic

Psychic

Damage Type

Power

90

Accuracy

100

PP

16

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Technical Machine

Fire Blast

Fire

Damage Type

Power

110

Accuracy

85

PP

8

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Overheat

Fire

Damage Type

Power

130

Accuracy

90

PP

8

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Technical Machine

Scald

Water

Damage Type

Power

80

Accuracy

100

PP

24

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Technical Machine

Fling

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Will-O-Wisp

Fire

Damage Type

Accuracy

85

PP

24

The user shoots a sinister flame at the target to inflict a burn.

Technical Machine

Dark Pulse

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Egg Move

Belch

Poison

Damage Type

Power

120

Accuracy

90

PP

16

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Egg Move

Dynamic Punch

Fighting

Damage Type

Power

100

Accuracy

50

PP

8

The user punches the target with full, concentrated power. This confuses the target if it hits.

Egg Move

Mach Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

48

The user throws a punch at blinding speed. This move always goes first.

Egg Move

Cross Chop

Fighting

Damage Type

Power

100

Accuracy

80

PP

8

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Egg Move

Mega Punch

Normal

Damage Type

Power

80

Accuracy

85

PP

32

The target is slugged by a punch thrown with muscle-packed power.

Egg Move

Screech

Normal

Damage Type

Accuracy

85

PP

64

An earsplitting screech harshly lowers the target’s Defense stat.

Egg Move

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Egg Move

Flare Blitz

Fire

Damage Type

Power

120

Accuracy

100

PP

24

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

Egg Move

Belly Drum

Normal

Damage Type

Accuracy

--

PP

16

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Egg Move

Focus Energy

Normal

Damage Type

Accuracy

--

PP

48

The user takes a deep breath and focuses so that critical hits land more easily.

Egg Move

Power Swap

Psychic

Damage Type

Accuracy

--

PP

16

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Egg Move

Karate Chop

Fighting

Damage Type

Power

50

Accuracy

100

PP

40

The target is attacked with a sharp chop. Critical hits land more easily.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Helping Hand

Normal

Damage Type

Accuracy

--

PP

32

The user assists an ally by boosting the power of that ally’s attack.

Covet

Normal

Damage Type

Power

60

Accuracy

100

PP

40

The user endearingly approaches the target, then steals the target’s held item.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Uproar

Normal

Damage Type

Power

90

Accuracy

100

PP

16

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Seismic Toss

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Dual Chop

Dragon

Damage Type

Power

40

Accuracy

90

PP

24

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Power-Up Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

32

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Heat Wave

Fire

Damage Type

Power

95

Accuracy

90

PP

16

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.