#0187:
Hoppip
![Hoppip](/img/pkm/pm0187_00_00_00_L.webp)
Types:
Size:
0.41m, 0.50kgGrass Knot: 20
Chlorophyll,
Infiltrator,
Leaf Guard (H)
Base Stats:
HP:
35
Attack:
35
Defense:
40
Sp.Atk:
45
Sp.Def:
55
Speed:
50
Total:
260
Locations:
Name
Method
Level
Chance
Route 205 (South)
Swarm
13
20%
Route 205 (South)
Morning
13
20%
Route 205 (South)
Day
13
20%
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild
Egg Groups:
![Pokemon Egg](/img/pkm/pm0000_00_00_00_L.webp)
Fairy,
Grass
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Route 205 (South)
Swarm
13
20%
Route 205 (South)
Morning
13
20%
Route 205 (South)
Day
13
20%
Moves learnt via level-up
1
Absorb
Grass
![Damage Type](/img/special_dmg_type.png)
Power
20
Accuracy
100
PP
40
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
1
Splash
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
64
The user just flops and splashes around to no effect at all...
1
Tackle
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
40
Accuracy
100
PP
56
A physical attack in which the user charges and slams into the target with its whole body.
5
Synthesis
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user restores its own HP. The amount of HP regained varies with the weather.
7
Tail Whip
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
48
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
9
Bullet Seed
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
25
Accuracy
100
PP
48
The user forcefully shoots seeds at the target two to five times in a row.
10
Fairy Wind
Fairy
![Damage Type](/img/special_dmg_type.png)
Power
40
Accuracy
100
PP
48
The user stirs up a fairy wind and strikes the target with it.
11
Air Cutter
Flying
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
95
PP
40
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
13
Mega Drain
Grass
![Damage Type](/img/special_dmg_type.png)
Power
40
Accuracy
100
PP
24
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
15
Sleep Powder
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
75
PP
24
The user scatters a big cloud of sleep-inducing dust around the target.
15
Stun Spore
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
75
PP
48
The user scatters a cloud of numbing powder that paralyzes the target.
15
Poison Powder
Poison
![Damage Type](/img/status_dmg_type.png)
Accuracy
75
PP
56
The user scatters a cloud of poisonous dust that poisons the target.
17
Leech Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
90
PP
16
A seed is planted on the target. It steals some HP from the target every turn.
19
Cotton Spore
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
64
The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats.
21
Worry Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
23
Giga Drain
Grass
![Damage Type](/img/special_dmg_type.png)
Power
75
Accuracy
100
PP
16
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
25
Air Slash
Flying
![Damage Type](/img/special_dmg_type.png)
Power
75
Accuracy
95
PP
24
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
27
U-turn
Bug
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
32
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
28
Acrobatics
Flying
![Damage Type](/img/phys_dmg_type.png)
Power
55
Accuracy
100
PP
24
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
29
Worry Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
31
Rage Powder
Bug
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.
31
Energy Ball
Grass
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
33
Aromatherapy
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user releases a soothing scent that heals all status conditions affecting the user’s party.
35
Memento
Dark
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
46
Bounce
Flying
![Damage Type](/img/phys_dmg_type.png)
Power
85
Accuracy
85
PP
8
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Moves learnt via Technical Machine
![Technical Machine](/img/tms/Poison.webp)
Toxic
Poison
![Damage Type](/img/status_dmg_type.png)
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
![Technical Machine](/img/tms/Grass.webp)
Bullet Seed
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
25
Accuracy
100
PP
48
The user forcefully shoots seeds at the target two to five times in a row.
![Technical Machine](/img/tms/Normal.webp)
Hidden Power
Normal
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
![Technical Machine](/img/tms/Fire.webp)
Sunny Day
Fire
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
![Technical Machine](/img/tms/Normal.webp)
Protect
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Grass.webp)
Giga Drain
Grass
![Damage Type](/img/special_dmg_type.png)
Power
75
Accuracy
100
PP
16
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
![Technical Machine](/img/tms/Grass.webp)
Solar Beam
Grass
![Damage Type](/img/special_dmg_type.png)
Power
120
Accuracy
100
PP
16
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
![Technical Machine](/img/tms/Normal.webp)
Double Team
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
![Technical Machine](/img/tms/Psychic.webp)
Reflect
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
![Technical Machine](/img/tms/Flying.webp)
Aerial Ace
Flying
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
--
PP
32
The user confounds the target with speed, then slashes. This attack never misses.
![Technical Machine](/img/tms/Normal.webp)
Facade
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
![Technical Machine](/img/tms/Psychic.webp)
Rest
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
![Technical Machine](/img/tms/Normal.webp)
Attract
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
![Technical Machine](/img/tms/Grass.webp)
Energy Ball
Grass
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
![Technical Machine](/img/tms/Normal.webp)
Endure
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Normal.webp)
Flash
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.
![Technical Machine](/img/tms/Normal.webp)
Swords Dance
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
![Technical Machine](/img/tms/Normal.webp)
Psych Up
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user hypnotizes itself into copying any stat change made by the target.
![Technical Machine](/img/tms/Normal.webp)
Sleep Talk
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
![Technical Machine](/img/tms/Fairy.webp)
Dazzling Gleam
Fairy
![Damage Type](/img/special_dmg_type.png)
Power
80
Accuracy
100
PP
16
The user damages opposing Pokémon by emitting a powerful flash.
![Technical Machine](/img/tms/Grass.webp)
Grass Knot
Grass
![Damage Type](/img/special_dmg_type.png)
Power
1
Accuracy
100
PP
32
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
![Technical Machine](/img/tms/Normal.webp)
Swagger
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
![Technical Machine](/img/tms/Bug.webp)
U-turn
Bug
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
32
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
![Technical Machine](/img/tms/Normal.webp)
Substitute
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Moves learnt via breeding
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Confusion
Psychic
![Damage Type](/img/special_dmg_type.png)
Power
50
Accuracy
100
PP
40
The target is hit by a weak telekinetic force. This may also confuse the target.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Encore
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
8
The user compels the target to keep using the move it encored for three turns.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Double-Edge
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
120
Accuracy
100
PP
24
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Amnesia
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Helping Hand
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user assists an ally by boosting the power of that ally’s attack.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Aromatherapy
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user releases a soothing scent that heals all status conditions affecting the user’s party.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Worry Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Cotton Guard
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Seed Bomb
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user slams a barrage of hard-shelled seeds down on the target from above.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Grassy Terrain
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Strength Sap
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.
Moves learnt via Tutor
Snore
Normal
![Damage Type](/img/special_dmg_type.png)
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Worry Seed
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
16
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Synthesis
Grass
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user restores its own HP. The amount of HP regained varies with the weather.
Bounce
Flying
![Damage Type](/img/phys_dmg_type.png)
Power
85
Accuracy
85
PP
8
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Seed Bomb
Grass
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user slams a barrage of hard-shelled seeds down on the target from above.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.