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#0430:

Honchkrow

Honchkrow

Types:

Dark
Flying

Size:

0.89m, 27.31kg
Grass Knot: 60

Super Luck,

Insomnia,

Moxie (H)

Base Stats:

HP:

100

Attack:

125

Defense:

52

Sp.Atk:

115

Sp.Def:

52

Speed:

71

Total:

515

Locations:

Honchkrow cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild.

Egg Groups:

Pokemon Egg

Flying

Gender ratio:

50.20% male, 49.80% female

Locations:

Honchkrow cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Evolutions
Murkrow
Use Dusk Stone
Honchkrow

1

Astonish

Ghost

Damage Type

Power

30

Accuracy

100

PP

24

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

1

Peck

Flying

Damage Type

Power

35

Accuracy

100

PP

56

The target is jabbed with a sharply pointed beak or horn.

1

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

5

Gust

Flying

Damage Type

Power

40

Accuracy

100

PP

56

A gust of wind is whipped up by wings and launched at the target to inflict damage.

10

Haze

Ice

Damage Type

Accuracy

--

PP

48

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

15

Wing Attack

Flying

Damage Type

Power

60

Accuracy

100

PP

56

The target is struck with large, imposing wings spread wide to inflict damage.

20

Assurance

Dark

Damage Type

Power

60

Accuracy

100

PP

16

If the target has already taken some damage in the same turn, this attack’s power is doubled.

20

Night Shade

Ghost

Damage Type

Power

1

Accuracy

100

PP

24

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

25

Taunt

Dark

Damage Type

Accuracy

100

PP

32

The target is taunted into a rage that allows it to use only attack moves for three turns.

30

Mean Look

Normal

Damage Type

Accuracy

--

PP

8

The user pins the target with a dark, arresting look. The target becomes unable to flee.

35

Sucker Punch

Dark

Damage Type

Power

70

Accuracy

100

PP

8

This move enables the user to attack first. This move fails if the target is not readying an attack.

40

Tailwind

Flying

Damage Type

Accuracy

--

PP

24

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

40

Air Cutter

Flying

Damage Type

Power

60

Accuracy

95

PP

40

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

41

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

45

Feint Attack

Dark

Damage Type

Power

60

Accuracy

--

PP

32

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

50

Dark Pulse

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

50

Torment

Dark

Damage Type

Accuracy

100

PP

24

The user torments and enrages the target, making it incapable of using the same move twice in a row.

55

Brave Bird

Flying

Damage Type

Power

120

Accuracy

100

PP

24

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

60

Foul Play

Dark

Damage Type

Power

95

Accuracy

100

PP

24

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

60

Heat Wave

Fire

Damage Type

Power

95

Accuracy

90

PP

16

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

65

Quash

Dark

Damage Type

Accuracy

100

PP

24

The user suppresses the target and makes its move go last.

65

Quash

Dark

Damage Type

Accuracy

100

PP

24

The user suppresses the target and makes its move go last.

Technical Machine

Calm Mind

Psychic

Damage Type

Accuracy

--

PP

32

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Taunt

Dark

Damage Type

Accuracy

100

PP

32

The target is taunted into a rage that allows it to use only attack moves for three turns.

Technical Machine

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Dream Eater

Psychic

Damage Type

Power

100

Accuracy

100

PP

24

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Technical Machine

Psychic

Psychic

Damage Type

Power

90

Accuracy

100

PP

16

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Technical Machine

Shadow Ball

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

Technical Machine

Torment

Dark

Damage Type

Accuracy

100

PP

24

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Thief

Dark

Damage Type

Power

60

Accuracy

100

PP

40

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Technical Machine

Steel Wing

Steel

Damage Type

Power

70

Accuracy

90

PP

40

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Technical Machine

Roost

Flying

Damage Type

Accuracy

--

PP

16

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Nasty Plot

Dark

Damage Type

Accuracy

--

PP

32

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Technical Machine

Payback

Dark

Damage Type

Power

50

Accuracy

100

PP

16

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

Technical Machine

Psych Up

Normal

Damage Type

Accuracy

--

PP

16

The user hypnotizes itself into copying any stat change made by the target.

Technical Machine

Snarl

Dark

Damage Type

Power

55

Accuracy

95

PP

24

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Technical Machine

Dark Pulse

Dark

Damage Type

Power

80

Accuracy

100

PP

24

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Fly

Flying

Damage Type

Power

100

Accuracy

100

PP

24

The user flies up into the sky and then strikes its target on the next turn. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Defog

Flying

Damage Type

Accuracy

--

PP

24

A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Pluck

Flying

Damage Type

Power

60

Accuracy

100

PP

32

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

There are no moves here.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Air Cutter

Flying

Damage Type

Power

60

Accuracy

95

PP

40

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Spite

Ghost

Damage Type

Accuracy

100

PP

16

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Uproar

Normal

Damage Type

Power

90

Accuracy

100

PP

16

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Ominous Wind

Ghost

Damage Type

Power

60

Accuracy

100

PP

8

The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.

Sky Attack

Flying

Damage Type

Power

140

Accuracy

90

PP

8

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Tailwind

Flying

Damage Type

Accuracy

--

PP

24

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

Swift

Normal

Damage Type

Power

60

Accuracy

--

PP

32

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Drill Run

Ground

Damage Type

Power

80

Accuracy

95

PP

16

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Icy Wind

Ice

Damage Type

Power

55

Accuracy

95

PP

24

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Heat Wave

Fire

Damage Type

Power

95

Accuracy

90

PP

16

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Superpower

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Sucker Punch

Dark

Damage Type

Power

70

Accuracy

100

PP

8

This move enables the user to attack first. This move fails if the target is not readying an attack.

Foul Play

Dark

Damage Type

Power

95

Accuracy

100

PP

24

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Twister

Dragon

Damage Type

Power

40

Accuracy

100

PP

32

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.