#0456:
Finneon
Types:
Water
Size:
0.41m, 6.99kgGrass Knot: 20
Swift Swim,
Storm Drain,
Hydration (H)
Base Stats:
HP:
50
Attack:
30
Defense:
60
Sp.Atk:
60
Sp.Def:
60
Speed:
70
Total:
330
Locations:
Name
Method
Level
Chance
Canalave City
Old Rod
10
30%
Canalave City
Good Rod
25
30%
Fuego Ironworks (Outside)
Good Rod
25
35%
Iron Island (Overworld)
Old Rod
10
30%
Iron Island (Overworld)
Good Rod
25
30%
Route 218
Old Rod
10
30%
Route 218
Good Rod
25
30%
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild
Egg Groups:
Water 2
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Canalave City
Old Rod
10
30%
Canalave City
Good Rod
25
30%
Fuego Ironworks (Outside)
Good Rod
25
35%
Iron Island (Overworld)
Old Rod
10
30%
Iron Island (Overworld)
Good Rod
25
30%
Route 218
Old Rod
10
30%
Route 218
Good Rod
25
30%
Moves learnt via level-up
1
Pound
Normal
Power
40
Accuracy
100
PP
56
The target is physically pounded with a long tail, a foreleg, or the like.
1
Charm
Fairy
Accuracy
100
PP
32
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
6
Water Gun
Water
Power
40
Accuracy
100
PP
40
The target is blasted with a forceful shot of water.
9
Attract
Normal
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
12
Rain Dance
Water
Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
15
Gust
Flying
Power
40
Accuracy
100
PP
56
A gust of wind is whipped up by wings and launched at the target to inflict damage.
18
Water Pulse
Water
Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
18
Silver Wind
Bug
Power
60
Accuracy
100
PP
8
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
21
Psybeam
Psychic
Power
65
Accuracy
100
PP
32
The target is attacked with a peculiar ray. This may also leave the target confused.
26
Flail
Normal
Power
1
Accuracy
100
PP
24
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
27
Safeguard
Normal
Accuracy
--
PP
40
The user creates a protective field that prevents status conditions for five turns.
30
Aqua Tail
Water
Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
36
Aqua Ring
Water
Accuracy
--
PP
32
The user envelops itself in a veil made of water. It regains some HP every turn.
39
Whirlpool
Water
Power
35
Accuracy
85
PP
24
The user traps the target in a violent swirling whirlpool for four to five turns.
42
U-turn
Bug
Power
70
Accuracy
100
PP
32
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
45
Bounce
Flying
Power
85
Accuracy
85
PP
8
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
48
Hydro Pump
Water
Power
110
Accuracy
80
PP
8
The target is blasted by a huge volume of water launched under great pressure.
49
Tailwind
Flying
Accuracy
--
PP
24
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
54
Soak
Water
Accuracy
100
PP
32
The user shoots a torrent of water at the target and changes the target’s type to Water.
Moves learnt via Technical Machine
Water Pulse
Water
Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Toxic
Poison
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hail
Ice
Accuracy
--
PP
16
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
Hidden Power
Normal
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
Ice Beam
Ice
Power
90
Accuracy
100
PP
16
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Blizzard
Ice
Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Protect
Normal
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance
Water
Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Safeguard
Normal
Accuracy
--
PP
40
The user creates a protective field that prevents status conditions for five turns.
Double Team
Normal
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade
Normal
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Rest
Psychic
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Attract
Normal
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Brine
Water
Power
65
Accuracy
100
PP
16
If the target’s HP is half or less, this attack will hit with double the power.
Scald
Water
Power
80
Accuracy
100
PP
24
The user shoots boiling hot water at its target. This may also leave the target with a burn.
Endure
Normal
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Payback
Dark
Power
50
Accuracy
100
PP
16
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
Flash
Normal
Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.
Psych Up
Normal
Accuracy
--
PP
16
The user hypnotizes itself into copying any stat change made by the target.
Sleep Talk
Normal
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
Hyper Voice
Normal
Power
90
Accuracy
100
PP
16
The user lets loose a horribly echoing shout with the power to inflict damage.
Dazzling Gleam
Fairy
Power
80
Accuracy
100
PP
16
The user damages opposing Pokémon by emitting a powerful flash.
Swagger
Normal
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Hurricane
Flying
Power
110
Accuracy
70
PP
16
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
U-turn
Bug
Power
70
Accuracy
100
PP
32
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Substitute
Normal
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Surf
Water
Power
90
Accuracy
100
PP
24
The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.
Defog
Flying
Accuracy
--
PP
24
A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.
Waterfall
Water
Power
80
Accuracy
100
PP
24
The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.
Pluck
Flying
Power
60
Accuracy
100
PP
32
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Moves learnt via breeding
Sweet Kiss
Fairy
Accuracy
75
PP
16
The user kisses the target with a sweet, angelic cuteness that causes confusion.
Charm
Fairy
Accuracy
100
PP
32
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Flail
Normal
Power
1
Accuracy
100
PP
24
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Aqua Tail
Water
Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Splash
Normal
Accuracy
--
PP
64
The user just flops and splashes around to no effect at all...
Psybeam
Psychic
Power
65
Accuracy
100
PP
32
The target is attacked with a peculiar ray. This may also leave the target confused.
Tickle
Normal
Accuracy
100
PP
32
The user tickles the target into laughing, reducing its Attack and Defense stats.
Agility
Psychic
Accuracy
--
PP
48
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Aurora Beam
Ice
Power
75
Accuracy
100
PP
24
The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
Confuse Ray
Ghost
Accuracy
100
PP
16
The target is exposed to a sinister ray that triggers confusion.
Signal Beam
Bug
Power
75
Accuracy
100
PP
24
The user attacks with a sinister beam of light. This may also confuse the target.
Moves learnt via Tutor
Snore
Normal
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Air Cutter
Flying
Power
60
Accuracy
95
PP
40
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
Signal Beam
Bug
Power
75
Accuracy
100
PP
24
The user attacks with a sinister beam of light. This may also confuse the target.
Ominous Wind
Ghost
Power
60
Accuracy
100
PP
8
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Dive
Water
Power
80
Accuracy
100
PP
16
Diving on the first turn, the user floats up and attacks on the next turn.
Bounce
Flying
Power
85
Accuracy
85
PP
8
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Tailwind
Flying
Accuracy
--
PP
24
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
Swift
Normal
Power
60
Accuracy
--
PP
32
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Aqua Tail
Water
Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Icy Wind
Ice
Power
55
Accuracy
95
PP
24
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Twister
Dragon
Power
40
Accuracy
100
PP
32
The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.