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#0149:

Dragonite

Dragonite

Types:

Dragon
Flying

Size:

2.21m, 210.01kg
Grass Knot: 120

Marvel Scale,

Shed Skin,

Multiscale (H)

Base Stats:

HP:

91

Attack:

134

Defense:

95

Sp.Atk:

100

Sp.Def:

100

Speed:

80

Total:

600

Locations:

Dragonite cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Additional Info:

Wild Held Items:

5%: Dragon Scale

Dragon Scale

Egg Groups:

Pokemon Egg

Water 1,

Dragon

Gender ratio:

50.20% male, 49.80% female

Locations:

Dragonite cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Evolutions
Dratini
Level 30
Dragonair
Level 55
Dragonite

0

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

1

Twister

Dragon

Damage Type

Power

40

Accuracy

100

PP

32

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

1

Leer

Normal

Damage Type

Accuracy

100

PP

48

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

1

Wrap

Normal

Damage Type

Power

15

Accuracy

90

PP

32

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

1

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

1

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

1

Wing Attack

Flying

Damage Type

Power

60

Accuracy

100

PP

56

The target is struck with large, imposing wings spread wide to inflict damage.

1

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

7

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

10

Dragon Breath

Dragon

Damage Type

Power

60

Accuracy

100

PP

32

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

13

Aqua Jet

Water

Damage Type

Power

40

Accuracy

100

PP

32

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

15

Dragon Tail

Dragon

Damage Type

Power

60

Accuracy

90

PP

16

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

19

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

22

Agility

Psychic

Damage Type

Accuracy

--

PP

48

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

25

Dragon Pulse

Dragon

Damage Type

Power

85

Accuracy

100

PP

16

The target is attacked with a shock wave generated by the user’s gaping mouth.

28

Aqua Tail

Water

Damage Type

Power

90

Accuracy

90

PP

16

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

32

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

36

Dragon Rush

Dragon

Damage Type

Power

100

Accuracy

75

PP

16

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

40

Dragon Dance

Dragon

Damage Type

Accuracy

--

PP

32

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

44

Extreme Speed

Normal

Damage Type

Power

80

Accuracy

100

PP

8

The user charges the target at blinding speed. This move always goes first.

48

Outrage

Dragon

Damage Type

Power

120

Accuracy

100

PP

16

The user rampages and attacks for two to three turns. The user then becomes confused.

52

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

53

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

55

Wing Attack

Flying

Damage Type

Power

60

Accuracy

100

PP

56

The target is struck with large, imposing wings spread wide to inflict damage.

60

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Technical Machine

Focus Punch

Fighting

Damage Type

Power

150

Accuracy

100

PP

32

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Technical Machine

Dragon Claw

Dragon

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes the target with huge sharp claws.

Technical Machine

Water Pulse

Water

Damage Type

Power

60

Accuracy

100

PP

32

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Technical Machine

Roar

Normal

Damage Type

Accuracy

--

PP

32

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hail

Ice

Damage Type

Accuracy

--

PP

16

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Ice Beam

Ice

Damage Type

Power

90

Accuracy

100

PP

16

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Technical Machine

Blizzard

Ice

Damage Type

Power

110

Accuracy

70

PP

8

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Technical Machine

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

Technical Machine

Light Screen

Psychic

Damage Type

Accuracy

--

PP

48

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

Technical Machine

Iron Tail

Steel

Damage Type

Power

100

Accuracy

75

PP

24

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Technical Machine

Thunderbolt

Electric

Damage Type

Power

90

Accuracy

100

PP

24

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Technical Machine

Thunder

Electric

Damage Type

Power

110

Accuracy

70

PP

16

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Technical Machine

Earthquake

Ground

Damage Type

Power

100

Accuracy

100

PP

16

The user sets off an earthquake that strikes every Pokémon around it.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Shock Wave

Electric

Damage Type

Power

60

Accuracy

--

PP

32

The user strikes the target with a quick jolt of electricity. This attack never misses.

Technical Machine

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Technical Machine

Sandstorm

Rock

Damage Type

Accuracy

--

PP

16

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Technical Machine

Fire Blast

Fire

Damage Type

Power

110

Accuracy

85

PP

8

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Technical Machine

Rock Tomb

Rock

Damage Type

Power

60

Accuracy

95

PP

24

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Technical Machine

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Steel Wing

Steel

Damage Type

Power

70

Accuracy

90

PP

40

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Technical Machine

Roost

Flying

Damage Type

Accuracy

--

PP

16

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Technical Machine

Focus Blast

Fighting

Damage Type

Power

120

Accuracy

70

PP

8

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Technical Machine

Fling

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Dragon Pulse

Dragon

Damage Type

Power

85

Accuracy

100

PP

16

The target is attacked with a shock wave generated by the user’s gaping mouth.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Stone Edge

Rock

Damage Type

Power

100

Accuracy

80

PP

8

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Technical Machine

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

Technical Machine

Rock Slide

Rock

Damage Type

Power

75

Accuracy

90

PP

16

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Hurricane

Flying

Damage Type

Power

110

Accuracy

70

PP

16

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Cut

Grass

Damage Type

Power

60

Accuracy

100

PP

40

The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Fly

Flying

Damage Type

Power

100

Accuracy

100

PP

24

The user flies up into the sky and then strikes its target on the next turn. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Surf

Water

Damage Type

Power

90

Accuracy

100

PP

24

The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Defog

Flying

Damage Type

Accuracy

--

PP

24

A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Waterfall

Water

Damage Type

Power

80

Accuracy

100

PP

24

The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Technical Machine

Pluck

Flying

Damage Type

Power

60

Accuracy

100

PP

32

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

There are no moves here.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Bind

Normal

Damage Type

Power

15

Accuracy

85

PP

32

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Bulldoze

Ground

Damage Type

Power

60

Accuracy

100

PP

32

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Air Cutter

Flying

Damage Type

Power

60

Accuracy

95

PP

40

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Dual Wingbeat

Flying

Damage Type

Power

40

Accuracy

90

PP

16

The user slams the target with its wings. The target is hit twice in a row.

Fury Cutter

Bug

Damage Type

Power

40

Accuracy

95

PP

32

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Ominous Wind

Ghost

Damage Type

Power

60

Accuracy

100

PP

8

The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

Ice Punch

Ice

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an icy fist. This may also leave the target frozen.

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Dive

Water

Damage Type

Power

80

Accuracy

100

PP

16

Diving on the first turn, the user floats up and attacks on the next turn.

Tailwind

Flying

Damage Type

Accuracy

--

PP

24

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

Swift

Normal

Damage Type

Power

60

Accuracy

--

PP

32

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Iron Head

Steel

Damage Type

Power

80

Accuracy

100

PP

24

The user slams the target with its steel-hard head. This may also make the target flinch.

Aqua Tail

Water

Damage Type

Power

90

Accuracy

90

PP

16

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Power-Up Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

32

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Icy Wind

Ice

Damage Type

Power

55

Accuracy

95

PP

24

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Heat Wave

Fire

Damage Type

Power

95

Accuracy

90

PP

16

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Superpower

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Draco Meteor

Dragon

Damage Type

Power

130

Accuracy

90

PP

8

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Zap Cannon

Electric

Damage Type

Power

120

Accuracy

50

PP

8

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Outrage

Dragon

Damage Type

Power

120

Accuracy

100

PP

16

The user rampages and attacks for two to three turns. The user then becomes confused.

Twister

Dragon

Damage Type

Power

40

Accuracy

100

PP

32

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.