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#0148:

Dragonair

Dragonair
Types:
Dragon

Size:

3.99m, 16.51kg
Grass Knot: 40

Marvel Scale,

Shed Skin,

Multiscale (H)

Base Stats:

HP:

61

Attack:

84

Defense:

65

Sp.Atk:

70

Sp.Def:

70

Speed:

70

Total:

420

Locations:

Name

Method

Level

Chance

Eterna City

Super Rod

50

10%

Mt. Coronet - 4F (Waterfall)

Super Rod

50

10%

Route 210 (North)

Super Rod

50

10%

Additional Info:

Wild Held Items:

5%: Dragon Scale

Dragon Scale

Egg Groups:

Pokemon Egg

Water 1,

Dragon

Gender ratio:

50.20% male, 49.80% female

Catch Chance:

45

Locations:

Name

Method

Level

Chance

Eterna City

Super Rod

50

10%

Mt. Coronet - 4F (Waterfall)

Super Rod

50

10%

Route 210 (North)

Super Rod

50

10%

Evolutions
Dratini
Level 30
/img/items/Item_Rare_Candy.webp
Dragonair
Level 55
/img/items/Item_Rare_Candy.webp
Dragonite

1

Twister

Dragon

Damage Type

Power

40

Accuracy

100

PP

32

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

1

Leer

Normal

Damage Type

Accuracy

100

PP

48

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

1

Wrap

Normal

Damage Type

Power

15

Accuracy

90

PP

32

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

7

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

10

Dragon Breath

Dragon

Damage Type

Power

60

Accuracy

100

PP

32

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

13

Aqua Jet

Water

Damage Type

Power

40

Accuracy

100

PP

32

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

15

Dragon Tail

Dragon

Damage Type

Power

60

Accuracy

90

PP

16

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

19

Slam

Normal

Damage Type

Power

80

Accuracy

75

PP

32

The target is slammed with a long tail, vines, or the like to inflict damage.

22

Agility

Psychic

Damage Type

Accuracy

--

PP

48

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

25

Dragon Pulse

Dragon

Damage Type

Power

85

Accuracy

100

PP

16

The target is attacked with a shock wave generated by the user’s gaping mouth.

28

Aqua Tail

Water

Damage Type

Power

90

Accuracy

90

PP

16

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

32

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

36

Dragon Rush

Dragon

Damage Type

Power

100

Accuracy

75

PP

16

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

40

Dragon Dance

Dragon

Damage Type

Accuracy

--

PP

32

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

44

Extreme Speed

Normal

Damage Type

Power

80

Accuracy

100

PP

8

The user charges the target at blinding speed. This move always goes first.

48

Outrage

Dragon

Damage Type

Power

120

Accuracy

100

PP

16

The user rampages and attacks for two to three turns. The user then becomes confused.

52

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

53

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Water Pulse

Water

Damage Type

Power

60

Accuracy

100

PP

32

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Hail

Ice

Damage Type

Accuracy

--

PP

16

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Ice Beam

Ice

Damage Type

Power

90

Accuracy

100

PP

16

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Technical Machine

Blizzard

Ice

Damage Type

Power

110

Accuracy

70

PP

8

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Technical Machine

Hyper Beam

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The target is attacked with a powerful beam. The user can’t move on the next turn.

Technical Machine

Light Screen

Psychic

Damage Type

Accuracy

--

PP

48

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Rain Dance

Water

Damage Type

Accuracy

--

PP

8

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Technical Machine

Safeguard

Normal

Damage Type

Accuracy

--

PP

40

The user creates a protective field that prevents status conditions for five turns.

Technical Machine

Iron Tail

Steel

Damage Type

Power

100

Accuracy

75

PP

24

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Technical Machine

Thunderbolt

Electric

Damage Type

Power

90

Accuracy

100

PP

24

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Technical Machine

Thunder

Electric

Damage Type

Power

110

Accuracy

70

PP

16

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Shock Wave

Electric

Damage Type

Power

60

Accuracy

--

PP

32

The user strikes the target with a quick jolt of electricity. This attack never misses.

Technical Machine

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Technical Machine

Fire Blast

Fire

Damage Type

Power

110

Accuracy

85

PP

8

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Dragon Pulse

Dragon

Damage Type

Power

85

Accuracy

100

PP

16

The target is attacked with a shock wave generated by the user’s gaping mouth.

Technical Machine

Giga Impact

Normal

Damage Type

Power

150

Accuracy

90

PP

8

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Technical Machine

Thunder Wave

Electric

Damage Type

Accuracy

90

PP

32

The user launches a weak jolt of electricity that paralyzes the target.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Fly

Flying

Damage Type

Power

100

Accuracy

100

PP

24

The user flies up into the sky and then strikes its target on the next turn. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Surf

Water

Damage Type

Power

90

Accuracy

100

PP

24

The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Waterfall

Water

Damage Type

Power

80

Accuracy

100

PP

24

The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.

Egg Move

Aqua Jet

Water

Damage Type

Power

40

Accuracy

100

PP

32

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Egg Move

Dragon Breath

Dragon

Damage Type

Power

60

Accuracy

100

PP

32

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Egg Move

Extreme Speed

Normal

Damage Type

Power

80

Accuracy

100

PP

8

The user charges the target at blinding speed. This move always goes first.

Egg Move

Mist

Ice

Damage Type

Accuracy

--

PP

48

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Egg Move

Supersonic

Normal

Damage Type

Accuracy

55

PP

32

The user generates odd sound waves from its body that confuse the target.

Egg Move

Haze

Ice

Damage Type

Accuracy

--

PP

48

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Egg Move

Dragon Dance

Dragon

Damage Type

Accuracy

--

PP

32

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Egg Move

Dragon Rush

Dragon

Damage Type

Power

100

Accuracy

75

PP

16

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Bind

Normal

Damage Type

Power

15

Accuracy

85

PP

32

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Swift

Normal

Damage Type

Power

60

Accuracy

--

PP

32

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Aqua Tail

Water

Damage Type

Power

90

Accuracy

90

PP

16

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Icy Wind

Ice

Damage Type

Power

55

Accuracy

95

PP

24

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Draco Meteor

Dragon

Damage Type

Power

130

Accuracy

90

PP

8

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Zap Cannon

Electric

Damage Type

Power

120

Accuracy

50

PP

8

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Outrage

Dragon

Damage Type

Power

120

Accuracy

100

PP

16

The user rampages and attacks for two to three turns. The user then becomes confused.

Twister

Dragon

Damage Type

Power

40

Accuracy

100

PP

32

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.