Skip to main content
#0256:

Combusken

Combusken

Types:

Fire
Fighting

Size:

0.89m, 19.50kg
Grass Knot: 40

Speed Boost,

Blaze,

Keen Eye (H)

Base Stats:

HP:

60

Attack:

85

Defense:

60

Sp.Atk:

85

Sp.Def:

60

Speed:

55

Total:

405

Locations:

Combusken cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Additional Info:

Wild Held Items:

This Pokémon does not hold an item in the wild

Egg Groups:

Pokemon Egg

Field

Gender ratio:

88.14% male, 11.86% female

Locations:

Combusken cannot be found in the wild. Try checking previous evolutions or alternative forms.

If you have checked previous evolutions and believe this to be an error, please report it to the Discord.

Evolutions
Torchic
Level 16
/img/items/Item_Rare_Candy.webp
Combusken
Level 36
/img/items/Item_Rare_Candy.webp
Blaziken

0

Double Kick

Fighting

Damage Type

Power

30

Accuracy

100

PP

48

The target is quickly kicked twice in succession using both feet.

1

Growl

Normal

Damage Type

Accuracy

100

PP

64

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

1

Scratch

Normal

Damage Type

Power

40

Accuracy

100

PP

56

Hard, pointed, sharp claws rake the target to inflict damage.

1

Feather Dance

Flying

Damage Type

Accuracy

100

PP

24

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

1

Double Kick

Fighting

Damage Type

Power

30

Accuracy

100

PP

48

The target is quickly kicked twice in succession using both feet.

5

Ember

Fire

Damage Type

Power

40

Accuracy

100

PP

40

The target is attacked with small flames. This may also leave the target with a burn.

8

Sand Attack

Ground

Damage Type

Accuracy

100

PP

24

Sand is hurled in the target’s face, reducing the target’s accuracy.

9

Flame Charge

Fire

Damage Type

Power

50

Accuracy

100

PP

32

Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.

11

Peck

Flying

Damage Type

Power

35

Accuracy

100

PP

56

The target is jabbed with a sharply pointed beak or horn.

12

Detect

Fighting

Damage Type

Accuracy

--

PP

8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

14

Bulk Up

Fighting

Damage Type

Accuracy

--

PP

32

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

16

Double Kick

Fighting

Damage Type

Power

30

Accuracy

100

PP

48

The target is quickly kicked twice in succession using both feet.

18

Quick Attack

Normal

Damage Type

Power

40

Accuracy

100

PP

48

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

20

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

22

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

26

Focus Energy

Normal

Damage Type

Accuracy

--

PP

48

The user takes a deep breath and focuses so that critical hits land more easily.

30

Sky Uppercut

Fighting

Damage Type

Power

85

Accuracy

90

PP

24

The user attacks the target with an uppercut thrown skyward with force.

34

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

38

Slash

Normal

Damage Type

Power

70

Accuracy

100

PP

32

The target is attacked with a slash of claws or blades. Critical hits land more easily.

38

Night Slash

Dark

Damage Type

Power

70

Accuracy

100

PP

24

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

40

Blaze Kick

Fire

Damage Type

Power

90

Accuracy

100

PP

16

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

42

Bounce

Flying

Damage Type

Power

85

Accuracy

85

PP

8

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

46

Superpower

Fighting

Damage Type

Power

120

Accuracy

100

PP

8

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

50

Reversal

Fighting

Damage Type

Power

1

Accuracy

100

PP

24

An all-out attack that becomes more powerful the less HP the user has.

54

Flare Blitz

Fire

Damage Type

Power

120

Accuracy

100

PP

24

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

Technical Machine

Focus Punch

Fighting

Damage Type

Power

150

Accuracy

100

PP

32

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Technical Machine

Toxic

Poison

Damage Type

Accuracy

90

PP

16

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine

Bulk Up

Fighting

Damage Type

Accuracy

--

PP

32

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Technical Machine

Hidden Power

Normal

Damage Type

Power

60

Accuracy

100

PP

24

A unique attack that varies in type depending on the Pokémon using it.

Technical Machine

Sunny Day

Fire

Damage Type

Accuracy

--

PP

8

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Technical Machine

Protect

Normal

Damage Type

Accuracy

--

PP

16

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Technical Machine

Low Sweep

Fighting

Damage Type

Power

65

Accuracy

100

PP

32

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Technical Machine

Dig

Ground

Damage Type

Power

80

Accuracy

100

PP

16

The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.

Technical Machine

Brick Break

Fighting

Damage Type

Power

75

Accuracy

100

PP

24

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Technical Machine

Double Team

Normal

Damage Type

Accuracy

--

PP

24

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Technical Machine

Flamethrower

Fire

Damage Type

Power

90

Accuracy

100

PP

24

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Technical Machine

Fire Blast

Fire

Damage Type

Power

110

Accuracy

85

PP

8

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Technical Machine

Rock Tomb

Rock

Damage Type

Power

60

Accuracy

95

PP

24

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Technical Machine

Aerial Ace

Flying

Damage Type

Power

60

Accuracy

--

PP

32

The user confounds the target with speed, then slashes. This attack never misses.

Technical Machine

Facade

Normal

Damage Type

Power

70

Accuracy

100

PP

32

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Technical Machine

Rest

Psychic

Damage Type

Accuracy

--

PP

16

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Technical Machine

Attract

Normal

Damage Type

Accuracy

100

PP

24

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Technical Machine

Overheat

Fire

Damage Type

Power

130

Accuracy

90

PP

8

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Technical Machine

Focus Blast

Fighting

Damage Type

Power

120

Accuracy

70

PP

8

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Technical Machine

Fling

Dark

Damage Type

Power

1

Accuracy

100

PP

16

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Technical Machine

Endure

Normal

Damage Type

Accuracy

--

PP

16

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Technical Machine

Will-O-Wisp

Fire

Damage Type

Accuracy

85

PP

24

The user shoots a sinister flame at the target to inflict a burn.

Technical Machine

Shadow Claw

Ghost

Damage Type

Power

80

Accuracy

100

PP

24

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Technical Machine

Swords Dance

Normal

Damage Type

Accuracy

--

PP

32

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Technical Machine

Rock Slide

Rock

Damage Type

Power

75

Accuracy

90

PP

16

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Technical Machine

Sleep Talk

Normal

Damage Type

Accuracy

--

PP

16

While it is asleep, the user randomly uses one of the moves it knows.

Technical Machine

Poison Jab

Poison

Damage Type

Power

80

Accuracy

100

PP

32

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Technical Machine

Swagger

Normal

Damage Type

Accuracy

85

PP

24

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Technical Machine

Substitute

Normal

Damage Type

Accuracy

--

PP

16

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Technical Machine

Cut

Grass

Damage Type

Power

60

Accuracy

100

PP

40

The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Strength

Normal

Damage Type

Power

100

Accuracy

100

PP

24

The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Rock Smash

Fighting

Damage Type

Power

60

Accuracy

100

PP

24

The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.

Technical Machine

Work Up

Normal

Damage Type

Accuracy

--

PP

48

The user is roused, and its Attack and Sp. Atk stats increase.

There are no moves here.

Snore

Normal

Damage Type

Power

50

Accuracy

100

PP

24

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Helping Hand

Normal

Damage Type

Accuracy

--

PP

32

The user assists an ally by boosting the power of that ally’s attack.

Mud-Slap

Ground

Damage Type

Power

20

Accuracy

100

PP

16

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Fury Cutter

Bug

Damage Type

Power

40

Accuracy

95

PP

32

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Fire Punch

Fire

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with a fiery fist. This may also leave the target with a burn.

Thunder Punch

Electric

Damage Type

Power

75

Accuracy

100

PP

24

The target is punched with an electrified fist. This may also leave the target with paralysis.

Seismic Toss

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Bounce

Flying

Damage Type

Power

85

Accuracy

85

PP

8

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Swift

Normal

Damage Type

Power

60

Accuracy

--

PP

32

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Low Kick

Fighting

Damage Type

Power

1

Accuracy

100

PP

32

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Dual Chop

Dragon

Damage Type

Power

40

Accuracy

90

PP

24

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Vacuum Wave

Fighting

Damage Type

Power

40

Accuracy

100

PP

48

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Power-Up Punch

Fighting

Damage Type

Power

40

Accuracy

100

PP

32

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Heat Wave

Fire

Damage Type

Power

95

Accuracy

90

PP

16

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Last Resort

Normal

Damage Type

Power

140

Accuracy

100

PP

8

This move can be used only after the user has used all the other moves it knows in the battle.

Credits:
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.