#0012:
Butterfree

Types:
Size:
1.09m, 31.98kgGrass Knot: 60
Tinted Lens,
Compound Eyes,
Effect Spore (H)
Base Stats:
HP:
60
Attack:
45
Defense:
45
Sp.Atk:
110
Sp.Def:
100
Speed:
90
Total:
450
Locations:
Name
Method
Level
Chance
Route 214
Honey Tree
30
20%
Additional Info:
Wild Held Items:
5%: Silver Powder

Egg Groups:

Bug
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Route 214
Honey Tree
30
20%
Alternative Forms
Moves learnt via level-up
0
Gust
Flying

Power
40
Accuracy
100
PP
56
A gust of wind is whipped up by wings and launched at the target to inflict damage.
1
Bug Bite
Bug

Power
60
Accuracy
100
PP
32
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
1
String Shot
Bug

Accuracy
95
PP
64
Opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.
1
Tackle
Normal

Power
40
Accuracy
100
PP
56
A physical attack in which the user charges and slams into the target with its whole body.
1
Harden
Normal

Accuracy
--
PP
48
The user stiffens all the muscles in its body to raise its Defense stat.
1
Confusion
Psychic

Power
50
Accuracy
100
PP
40
The target is hit by a weak telekinetic force. This may also confuse the target.
1
Gust
Flying

Power
40
Accuracy
100
PP
56
A gust of wind is whipped up by wings and launched at the target to inflict damage.
10
Gust
Flying

Power
40
Accuracy
100
PP
56
A gust of wind is whipped up by wings and launched at the target to inflict damage.
11
Confusion
Psychic

Power
50
Accuracy
100
PP
40
The target is hit by a weak telekinetic force. This may also confuse the target.
13
Stun Spore
Grass

Accuracy
75
PP
48
The user scatters a cloud of numbing powder that paralyzes the target.
13
Poison Powder
Poison

Accuracy
75
PP
56
The user scatters a cloud of poisonous dust that poisons the target.
13
Sleep Powder
Grass

Accuracy
75
PP
24
The user scatters a big cloud of sleep-inducing dust around the target.
17
Air Cutter
Flying

Power
60
Accuracy
95
PP
40
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
19
Psybeam
Psychic

Power
65
Accuracy
100
PP
32
The target is attacked with a peculiar ray. This may also leave the target confused.
19
Silver Wind
Bug

Power
60
Accuracy
100
PP
8
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
21
Supersonic
Normal

Accuracy
55
PP
32
The user generates odd sound waves from its body that confuse the target.
23
Air Slash
Flying

Power
75
Accuracy
95
PP
24
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
25
Safeguard
Normal

Accuracy
--
PP
40
The user creates a protective field that prevents status conditions for five turns.
28
Bug Buzz
Bug

Power
90
Accuracy
100
PP
16
The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
34
Psychic
Psychic

Power
90
Accuracy
100
PP
16
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
37
Whirlwind
Normal

Accuracy
--
PP
32
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
40
Rage Powder
Bug

Accuracy
--
PP
32
The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.
40
Tailwind
Flying

Accuracy
--
PP
24
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
43
Teleport
Psychic

Accuracy
--
PP
32
The user switches places with another party Pokémon. It may also be used to warp to the last Pokémon Center visited. If a wild Pokémon uses this move, it flees.
44
Quiver Dance
Bug

Accuracy
--
PP
32
The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.
45
Hurricane
Flying

Power
110
Accuracy
70
PP
16
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Moves learnt via Technical Machine

Toxic
Poison

Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Hidden Power
Normal

Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.

Sunny Day
Fire

Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Hyper Beam
Normal

Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.

Protect
Normal

Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Rain Dance
Water

Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Giga Drain
Grass

Power
75
Accuracy
100
PP
16
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Safeguard
Normal

Accuracy
--
PP
40
The user creates a protective field that prevents status conditions for five turns.

Dream Eater
Psychic

Power
100
Accuracy
100
PP
24
The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Solar Beam
Grass

Power
120
Accuracy
100
PP
16
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Psychic
Psychic

Power
90
Accuracy
100
PP
16
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Shadow Ball
Ghost

Power
80
Accuracy
100
PP
24
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Double Team
Normal

Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Aerial Ace
Flying

Power
60
Accuracy
--
PP
32
The user confounds the target with speed, then slashes. This attack never misses.

Facade
Normal

Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Rest
Psychic

Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Attract
Normal

Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Thief
Dark

Power
60
Accuracy
100
PP
40
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Skill Swap
Psychic

Accuracy
--
PP
16
The user employs its psychic power to exchange Abilities with the target.

Roost
Flying

Accuracy
--
PP
16
The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Energy Ball
Grass

Power
90
Accuracy
100
PP
16
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Endure
Normal

Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Bug Buzz
Bug

Power
90
Accuracy
100
PP
16
The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Giga Impact
Normal

Power
150
Accuracy
90
PP
8
The user charges at the target using every bit of its power. The user can’t move on the next turn.

Flash
Normal

Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.

Psych Up
Normal

Accuracy
--
PP
16
The user hypnotizes itself into copying any stat change made by the target.

Sleep Talk
Normal

Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.

Swagger
Normal

Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Hurricane
Flying

Power
110
Accuracy
70
PP
16
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

U-turn
Bug

Power
70
Accuracy
100
PP
32
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Substitute
Normal

Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Fly
Flying

Power
100
Accuracy
100
PP
24
The user flies up into the sky and then strikes its target on the next turn. It’s also one of the Pokétch’s hidden moves.

Defog
Flying

Accuracy
--
PP
24
A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves.

Pluck
Flying

Power
60
Accuracy
100
PP
32
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Moves learnt via breeding
There are no moves here.
Moves learnt via Tutor
Snore
Normal

Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Air Cutter
Flying

Power
60
Accuracy
95
PP
40
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
Electroweb
Electric

Power
55
Accuracy
95
PP
24
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
Dual Wingbeat
Flying

Power
40
Accuracy
90
PP
16
The user slams the target with its wings. The target is hit twice in a row.
Signal Beam
Bug

Power
75
Accuracy
100
PP
24
The user attacks with a sinister beam of light. This may also confuse the target.
Ominous Wind
Ghost

Power
60
Accuracy
100
PP
8
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Iron Defense
Steel

Accuracy
--
PP
24
The user hardens its body’s surface like iron, sharply raising its Defense stat.
Tailwind
Flying

Accuracy
--
PP
24
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
Swift
Normal

Power
60
Accuracy
--
PP
32
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Twister
Dragon

Power
40
Accuracy
100
PP
32
The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.