#0339:
Barboach
![Barboach](/img/pkm/pm0339_00_00_00_L.webp)
Types:
Size:
0.41m, 1.91kgGrass Knot: 20
Oblivious,
Hydration,
Simple (H)
Base Stats:
HP:
50
Attack:
48
Defense:
43
Sp.Atk:
46
Sp.Def:
41
Speed:
60
Total:
288
Locations:
Name
Method
Level
Chance
Mt. Coronet - Route 207 Entrance
Good Rod
25
35%
Great Marsh - Areas 1-2
Old Rod
10
30%
Great Marsh - Areas 1-2
Good Rod
25
30%
Great Marsh - Areas 3-4
Old Rod
10
30%
Great Marsh - Areas 3-4
Good Rod
25
30%
Great Marsh - Areas 5-6
Old Rod
10
30%
Great Marsh - Areas 5-6
Good Rod
25
30%
Ravaged Path
Old Rod
10
30%
Ravaged Path
Good Rod
25
35%
Oreburgh Gate - B1F
Old Rod
10
35%
Oreburgh Gate - B1F
Good Rod
25
40%
Oreburgh Gate - B1F
Super Rod
50
5%
Route 212 (South)
Old Rod
10
30%
Route 212 (South)
Good Rod
25
30%
Route 225
Old Rod
10
35%
Route 225
Good Rod
25
40%
Route 227
Old Rod
10
35%
Route 227
Good Rod
25
35%
Route 228
Old Rod
10
35%
Route 228
Good Rod
25
35%
Underground
Walking
30
NaN%
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild
Egg Groups:
![Pokemon Egg](/img/pkm/pm0000_00_00_00_L.webp)
Water 2
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Mt. Coronet - Route 207 Entrance
Good Rod
25
35%
Great Marsh - Areas 1-2
Old Rod
10
30%
Great Marsh - Areas 1-2
Good Rod
25
30%
Great Marsh - Areas 3-4
Old Rod
10
30%
Great Marsh - Areas 3-4
Good Rod
25
30%
Great Marsh - Areas 5-6
Old Rod
10
30%
Great Marsh - Areas 5-6
Good Rod
25
30%
Ravaged Path
Old Rod
10
30%
Ravaged Path
Good Rod
25
35%
Oreburgh Gate - B1F
Old Rod
10
35%
Oreburgh Gate - B1F
Good Rod
25
40%
Oreburgh Gate - B1F
Super Rod
50
5%
Route 212 (South)
Old Rod
10
30%
Route 212 (South)
Good Rod
25
30%
Route 225
Old Rod
10
35%
Route 225
Good Rod
25
40%
Route 227
Old Rod
10
35%
Route 227
Good Rod
25
35%
Route 228
Old Rod
10
35%
Route 228
Good Rod
25
35%
Underground
Walking
30
NaN%
Moves learnt via level-up
1
Water Gun
Water
![Damage Type](/img/special_dmg_type.png)
Power
40
Accuracy
100
PP
40
The target is blasted with a forceful shot of water.
1
Mud-Slap
Ground
![Damage Type](/img/special_dmg_type.png)
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
7
Water Gun
Water
![Damage Type](/img/special_dmg_type.png)
Power
40
Accuracy
100
PP
40
The target is blasted with a forceful shot of water.
10
Mud Bomb
Ground
![Damage Type](/img/special_dmg_type.png)
Power
65
Accuracy
85
PP
16
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
13
Amnesia
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
16
Water Pulse
Water
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
20
Magnitude
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
48
The user attacks everything around it with a ground-shaking quake. Its power varies.
22
Snore
Normal
![Damage Type](/img/special_dmg_type.png)
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
22
Rest
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
25
Aqua Tail
Water
![Damage Type](/img/phys_dmg_type.png)
Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
28
Earth Power
Ground
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
31
Muddy Water
Water
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
85
PP
16
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
34
Future Sight
Psychic
![Damage Type](/img/special_dmg_type.png)
Power
120
Accuracy
100
PP
16
Two turns after this move is used, a hunk of psychic energy attacks the target.
37
Earthquake
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.
40
Dragon Dance
Dragon
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
43
Hydro Pump
Water
![Damage Type](/img/special_dmg_type.png)
Power
110
Accuracy
80
PP
8
The target is blasted by a huge volume of water launched under great pressure.
46
Fissure
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
30
PP
8
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Moves learnt via Technical Machine
![Technical Machine](/img/tms/Water.webp)
Water Pulse
Water
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
![Technical Machine](/img/tms/Poison.webp)
Toxic
Poison
![Damage Type](/img/status_dmg_type.png)
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
![Technical Machine](/img/tms/Ice.webp)
Hail
Ice
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
![Technical Machine](/img/tms/Normal.webp)
Hidden Power
Normal
![Damage Type](/img/special_dmg_type.png)
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
![Technical Machine](/img/tms/Ice.webp)
Ice Beam
Ice
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
![Technical Machine](/img/tms/Ice.webp)
Blizzard
Ice
![Damage Type](/img/special_dmg_type.png)
Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
![Technical Machine](/img/tms/Normal.webp)
Protect
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Water.webp)
Rain Dance
Water
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
![Technical Machine](/img/tms/Ground.webp)
Earthquake
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.
![Technical Machine](/img/tms/Normal.webp)
Double Team
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
![Technical Machine](/img/tms/Rock.webp)
Sandstorm
Rock
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
![Technical Machine](/img/tms/Rock.webp)
Rock Tomb
Rock
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
![Technical Machine](/img/tms/Normal.webp)
Facade
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
![Technical Machine](/img/tms/Psychic.webp)
Rest
Psychic
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
![Technical Machine](/img/tms/Normal.webp)
Attract
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
![Technical Machine](/img/tms/Water.webp)
Scald
Water
![Damage Type](/img/special_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user shoots boiling hot water at its target. This may also leave the target with a burn.
![Technical Machine](/img/tms/Normal.webp)
Endure
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
![Technical Machine](/img/tms/Normal.webp)
Sleep Talk
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
![Technical Machine](/img/tms/Normal.webp)
Swagger
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
![Technical Machine](/img/tms/Normal.webp)
Substitute
Normal
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
![Technical Machine](/img/tms/Water.webp)
Surf
Water
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
24
The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.
![Technical Machine](/img/tms/Water.webp)
Waterfall
Water
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
24
The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.
![Technical Machine](/img/tms/Ground.webp)
Bulldoze
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Moves learnt via breeding
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Thrash
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
120
Accuracy
100
PP
16
The user rampages and attacks for two to three turns. The user then becomes confused.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Spark
Electric
![Damage Type](/img/phys_dmg_type.png)
Power
65
Accuracy
100
PP
32
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Flail
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
1
Accuracy
100
PP
24
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Take Down
Normal
![Damage Type](/img/phys_dmg_type.png)
Power
90
Accuracy
85
PP
32
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Whirlpool
Water
![Damage Type](/img/special_dmg_type.png)
Power
35
Accuracy
85
PP
24
The user traps the target in a violent swirling whirlpool for four to five turns.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Hydro Pump
Water
![Damage Type](/img/special_dmg_type.png)
Power
110
Accuracy
80
PP
8
The target is blasted by a huge volume of water launched under great pressure.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Dragon Dance
Dragon
![Damage Type](/img/status_dmg_type.png)
Accuracy
--
PP
32
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Earth Power
Ground
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Mud Shot
Ground
![Damage Type](/img/special_dmg_type.png)
Power
55
Accuracy
95
PP
24
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
![Egg Move](/img/pkm/pm0000_00_00_00_L.webp)
Muddy Water
Water
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
85
PP
16
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Moves learnt via Tutor
Snore
Normal
![Damage Type](/img/special_dmg_type.png)
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Bulldoze
Ground
![Damage Type](/img/phys_dmg_type.png)
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Mud-Slap
Ground
![Damage Type](/img/special_dmg_type.png)
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Dive
Water
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
100
PP
16
Diving on the first turn, the user floats up and attacks on the next turn.
Bounce
Flying
![Damage Type](/img/phys_dmg_type.png)
Power
85
Accuracy
85
PP
8
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Zen Headbutt
Psychic
![Damage Type](/img/phys_dmg_type.png)
Power
80
Accuracy
90
PP
24
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Aqua Tail
Water
![Damage Type](/img/phys_dmg_type.png)
Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Icy Wind
Ice
![Damage Type](/img/special_dmg_type.png)
Power
55
Accuracy
95
PP
24
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Earth Power
Ground
![Damage Type](/img/special_dmg_type.png)
Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Design based on the application by the Smogon Dex Team, which can be found here.
Specific credits for the full Pokédex application go to Denmark, Glup and A-A-ron from Team Luminescent. Smogon Dex Team credits are as follows:
Zarel, Marty-D, scheibo, KrisXV, Karthik99999, AnnikaCodes, SadisticMystic, pyuk-bot, mia-pi-git, penpexgit, asgdf and jakobw.
This is the only section of the site where external inspiration was used.