#0028:
Alolan Sandslash
Types:
Size:
1.19m, 55.02kgGrass Knot: 80
Snow Cloak,
Tough Claws,
Slush Rush (H)
Base Stats:
HP:
75
Attack:
100
Defense:
120
Sp.Atk:
25
Sp.Def:
65
Speed:
65
Total:
450
Locations:
Name
Method
Level
Chance
Mt. Coronet - 2F
Incense
51
20%
Mt. Coronet - 3F
Incense
51
20%
Mt. Coronet - 4F (Waterfall)
Incense
53
20%
Mt. Coronet - 4F (Towards Spear Pillar)
Incense
53
20%
Mt. Coronet - 5F
Incense
53
20%
Mt. Coronet - 6F
Incense
53
20%
Additional Info:
Wild Held Items:
5%: Grip Claw
Egg Groups:
Field
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Mt. Coronet - 2F
Incense
51
20%
Mt. Coronet - 3F
Incense
51
20%
Mt. Coronet - 4F (Waterfall)
Incense
53
20%
Mt. Coronet - 4F (Towards Spear Pillar)
Incense
53
20%
Mt. Coronet - 5F
Incense
53
20%
Mt. Coronet - 6F
Incense
53
20%
Alternative Forms
Moves learnt via level-up
0
Icicle Spear
Ice
Power
25
Accuracy
100
PP
48
The user launches sharp icicles at the target two to five times in a row.
1
Defense Curl
Normal
Accuracy
--
PP
64
The user curls up to conceal weak spots and raise its Defense stat.
1
Scratch
Normal
Power
40
Accuracy
100
PP
56
Hard, pointed, sharp claws rake the target to inflict damage.
1
Powder Snow
Ice
Power
40
Accuracy
100
PP
40
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
1
Ice Shard
Ice
Power
40
Accuracy
100
PP
48
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
1
Swift
Normal
Power
60
Accuracy
--
PP
32
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
1
Ice Ball
Ice
Power
30
Accuracy
90
PP
32
The user attacks the target for five turns. The move's power increases each time it hits.
1
Metal Claw
Steel
Power
50
Accuracy
95
PP
56
The target is raked with steel claws. This may also raise the user’s Attack stat.
1
Fury Cutter
Bug
Power
40
Accuracy
95
PP
32
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
1
Hone Claws
Dark
Accuracy
--
PP
24
The user sharpens its claws to boost its Attack stat and accuracy.
1
Icicle Spear
Ice
Power
25
Accuracy
100
PP
48
The user launches sharp icicles at the target two to five times in a row.
6
Rapid Spin
Normal
Power
50
Accuracy
100
PP
64
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.
11
Fury Swipes
Normal
Power
18
Accuracy
80
PP
24
The target is raked with sharp claws or scythes quickly two to five times in a row.
16
Iron Defense
Steel
Accuracy
--
PP
24
The user hardens its body’s surface like iron, sharply raising its Defense stat.
21
Crush Claw
Normal
Power
75
Accuracy
95
PP
16
The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.
26
Shadow Claw
Ghost
Power
80
Accuracy
100
PP
24
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
31
Iron Head
Steel
Power
80
Accuracy
100
PP
24
The user slams the target with its steel-hard head. This may also make the target flinch.
36
Agility
Psychic
Accuracy
--
PP
48
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
41
Gyro Ball
Steel
Power
1
Accuracy
100
PP
8
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
46
Icicle Crash
Ice
Power
85
Accuracy
90
PP
16
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
51
Poison Jab
Poison
Power
80
Accuracy
100
PP
32
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
56
Hail
Ice
Accuracy
--
PP
16
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
61
Swords Dance
Normal
Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
66
Blizzard
Ice
Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
71
Metal Burst
Steel
Power
1
Accuracy
100
PP
16
The user retaliates with much greater force against the opponent that last inflicted damage on it.
76
Triple Axel
Ice
Power
20
Accuracy
90
PP
16
A consecutive three-kick attack that becomes more powerful with each successful hit.
Moves learnt via Technical Machine
Focus Punch
Fighting
Power
150
Accuracy
100
PP
32
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Toxic
Poison
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power
Normal
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
Sunny Day
Fire
Accuracy
--
PP
8
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Blizzard
Ice
Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Hyper Beam
Normal
Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.
Protect
Normal
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Safeguard
Normal
Accuracy
--
PP
40
The user creates a protective field that prevents status conditions for five turns.
Iron Tail
Steel
Power
100
Accuracy
75
PP
24
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Earthquake
Ground
Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.
Dig
Ground
Power
80
Accuracy
100
PP
16
The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.
Brick Break
Fighting
Power
75
Accuracy
100
PP
24
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double Team
Normal
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial Ace
Flying
Power
60
Accuracy
--
PP
32
The user confounds the target with speed, then slashes. This attack never misses.
Facade
Normal
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Rest
Psychic
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Attract
Normal
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Thief
Dark
Power
60
Accuracy
100
PP
40
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
False Swipe
Normal
Power
40
Accuracy
100
PP
64
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Fling
Dark
Power
1
Accuracy
100
PP
16
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
Endure
Normal
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Shadow Claw
Ghost
Power
80
Accuracy
100
PP
24
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Gyro Ball
Steel
Power
1
Accuracy
100
PP
8
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Swords Dance
Normal
Accuracy
--
PP
32
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Stealth Rock
Rock
Accuracy
--
PP
32
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Rock Slide
Rock
Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
X-Scissor
Bug
Power
80
Accuracy
100
PP
24
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Sleep Talk
Normal
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
Poison Jab
Poison
Power
80
Accuracy
100
PP
32
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Swagger
Normal
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Substitute
Normal
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Flash Cannon
Steel
Power
80
Accuracy
100
PP
16
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Cut
Grass
Power
60
Accuracy
100
PP
40
The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.
Strength
Normal
Power
100
Accuracy
100
PP
24
The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.
Rock Smash
Fighting
Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.
Rock Climb
Rock
Power
80
Accuracy
95
PP
16
A charging attack that may also leave the foe confused. It’s also one of the Pokétch’s hidden moves.
Moves learnt via breeding
There are no moves here.
Moves learnt via Tutor
Snore
Normal
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Covet
Normal
Power
60
Accuracy
100
PP
40
The user endearingly approaches the target, then steals the target’s held item.
Bulldoze
Ground
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Rollout
Rock
Power
30
Accuracy
90
PP
32
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Mud-Slap
Ground
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Spikes
Ground
Accuracy
--
PP
32
The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Fury Cutter
Bug
Power
40
Accuracy
95
PP
32
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Ice Punch
Ice
Power
75
Accuracy
100
PP
24
The target is punched with an icy fist. This may also leave the target frozen.
Iron Defense
Steel
Accuracy
--
PP
24
The user hardens its body’s surface like iron, sharply raising its Defense stat.
Seismic Toss
Fighting
Power
1
Accuracy
100
PP
32
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Swift
Normal
Power
60
Accuracy
--
PP
32
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Iron Head
Steel
Power
80
Accuracy
100
PP
24
The user slams the target with its steel-hard head. This may also make the target flinch.
Drill Run
Ground
Power
80
Accuracy
95
PP
16
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Aqua Tail
Water
Power
90
Accuracy
90
PP
16
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Leech Life
Bug
Power
80
Accuracy
100
PP
16
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Knock Off
Dark
Power
65
Accuracy
100
PP
32
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Super Fang
Normal
Power
1
Accuracy
90
PP
16
The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.