#0423:
Gastrodon
Types:
Size:
0.89m, 29.89kgGrass Knot: 60
Sticky Hold,
Storm Drain,
Sand Force (H)
Base Stats:
HP:
111
Attack:
83
Defense:
68
Sp.Atk:
92
Sp.Def:
82
Speed:
39
Total:
475
Locations:
Name
Method
Level
Chance
Canalave City
Surfing
45
5%
Pastoria City
Surfing
40
5%
Valley Windworks (Outside)
Surfing
40
5%
Fuego Ironworks (Outside)
Surfing
45
1%
Route 205 (South)
Surfing
40
5%
Route 212 (South)
Surfing
40
5%
Route 218
Walking
39
20%
Route 218
Surfing
45
5%
Underground
Walking
30
NaN%
Additional Info:
Wild Held Items:
This Pokémon does not hold an item in the wild.
Egg Groups:
Water 1,
Amorphous
Gender ratio:
50.20% male, 49.80% female
Locations:
Name
Method
Level
Chance
Canalave City
Surfing
45
5%
Pastoria City
Surfing
40
5%
Valley Windworks (Outside)
Surfing
40
5%
Fuego Ironworks (Outside)
Surfing
45
1%
Route 205 (South)
Surfing
40
5%
Route 212 (South)
Surfing
40
5%
Route 218
Walking
39
20%
Route 218
Surfing
45
5%
Underground
Walking
30
NaN%
Alternative Forms
Moves learnt via level-up
1
Recover
Normal
Accuracy
--
PP
16
Restoring its own cells, the user restores its own HP by half of its max HP.
1
Harden
Normal
Accuracy
--
PP
48
The user stiffens all the muscles in its body to raise its Defense stat.
1
Mud-Slap
Ground
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
1
Water Gun
Water
Power
40
Accuracy
100
PP
40
The target is blasted with a forceful shot of water.
7
Harden
Normal
Accuracy
--
PP
48
The user stiffens all the muscles in its body to raise its Defense stat.
10
Water Pulse
Water
Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
13
Mud Bomb
Ground
Power
65
Accuracy
85
PP
16
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
16
Hidden Power
Normal
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
19
Sludge
Poison
Power
75
Accuracy
100
PP
24
Unsanitary sludge is hurled at the target. This may also poison the target.
20
Ancient Power
Rock
Power
60
Accuracy
100
PP
8
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
22
Whirlpool
Water
Power
35
Accuracy
85
PP
24
The user traps the target in a violent swirling whirlpool for four to five turns.
25
Rain Dance
Water
Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
28
Earth Power
Ground
Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
30
Sludge Bomb
Poison
Power
90
Accuracy
100
PP
16
Unsanitary sludge is hurled at the target. This may also poison the target.
32
Muddy Water
Water
Power
90
Accuracy
85
PP
16
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
36
Body Slam
Normal
Power
85
Accuracy
100
PP
24
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
40
Counter
Fighting
Power
1
Accuracy
100
PP
32
A retaliation move that counters any physical attack, inflicting double the damage taken.
40
Mirror Coat
Psychic
Power
1
Accuracy
100
PP
32
A retaliation move that counters any special attack, inflicting double the damage taken.
44
Amnesia
Psychic
Accuracy
--
PP
32
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
44
Acid Armor
Poison
Accuracy
--
PP
32
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
48
Recover
Normal
Accuracy
--
PP
16
Restoring its own cells, the user restores its own HP by half of its max HP.
53
Memento
Dark
Accuracy
100
PP
16
The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
Moves learnt via Technical Machine
Water Pulse
Water
Power
60
Accuracy
100
PP
32
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Toxic
Poison
Accuracy
90
PP
16
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hail
Ice
Accuracy
--
PP
16
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
Hidden Power
Normal
Power
60
Accuracy
100
PP
24
A unique attack that varies in type depending on the Pokémon using it.
Ice Beam
Ice
Power
90
Accuracy
100
PP
16
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Blizzard
Ice
Power
110
Accuracy
70
PP
8
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Hyper Beam
Normal
Power
150
Accuracy
90
PP
8
The target is attacked with a powerful beam. The user can’t move on the next turn.
Protect
Normal
Accuracy
--
PP
16
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance
Water
Accuracy
--
PP
8
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Earthquake
Ground
Power
100
Accuracy
100
PP
16
The user sets off an earthquake that strikes every Pokémon around it.
Dig
Ground
Power
80
Accuracy
100
PP
16
The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons.
Double Team
Normal
Accuracy
--
PP
24
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge Bomb
Poison
Power
90
Accuracy
100
PP
16
Unsanitary sludge is hurled at the target. This may also poison the target.
Sandstorm
Rock
Accuracy
--
PP
16
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Rock Tomb
Rock
Power
60
Accuracy
95
PP
24
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Facade
Normal
Power
70
Accuracy
100
PP
32
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Rest
Psychic
Accuracy
--
PP
16
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Attract
Normal
Accuracy
100
PP
24
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Brine
Water
Power
65
Accuracy
100
PP
16
If the target’s HP is half or less, this attack will hit with double the power.
Scald
Water
Power
80
Accuracy
100
PP
24
The user shoots boiling hot water at its target. This may also leave the target with a burn.
Endure
Normal
Accuracy
--
PP
16
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Giga Impact
Normal
Power
150
Accuracy
90
PP
8
The user charges at the target using every bit of its power. The user can’t move on the next turn.
Flash
Normal
Accuracy
100
PP
32
The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.
Stone Edge
Rock
Power
100
Accuracy
80
PP
8
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Rock Slide
Rock
Power
75
Accuracy
90
PP
16
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Sleep Talk
Normal
Accuracy
--
PP
16
While it is asleep, the user randomly uses one of the moves it knows.
Swagger
Normal
Accuracy
85
PP
24
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Substitute
Normal
Accuracy
--
PP
16
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Surf
Water
Power
90
Accuracy
100
PP
24
The user attacks everything around it by swamping its surroundings with a giant wave. It’s also one of the Pokétch’s hidden moves.
Strength
Normal
Power
100
Accuracy
100
PP
24
The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.
Rock Smash
Fighting
Power
60
Accuracy
100
PP
24
The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.
Waterfall
Water
Power
80
Accuracy
100
PP
24
The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.
Bulldoze
Ground
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Moves learnt via breeding
There are no moves here.
Moves learnt via Tutor
Snore
Normal
Power
50
Accuracy
100
PP
24
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Bulldoze
Ground
Power
60
Accuracy
100
PP
32
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Mud-Slap
Ground
Power
20
Accuracy
100
PP
16
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Block
Normal
Accuracy
--
PP
8
The user blocks the target’s way with arms spread wide to prevent escape.
Stomping Tantrum
Ground
Power
75
Accuracy
100
PP
16
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Ancient Power
Rock
Power
60
Accuracy
100
PP
8
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Dive
Water
Power
80
Accuracy
100
PP
16
Diving on the first turn, the user floats up and attacks on the next turn.
Pain Split
Normal
Accuracy
--
PP
32
The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Icy Wind
Ice
Power
55
Accuracy
95
PP
24
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Earth Power
Ground
Power
90
Accuracy
100
PP
16
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.